@Kolfrunze Others also reported this issue, but I can't reproduce it on my machine. If you could describe how to reproduce it it would greatly help me.
@GTATrilogyGames I've tested with the latest build (b3095) and the game doesn't crush using v1.2 of the mod. Do you have other mods installed (I've tested with all my mods active and menyoo)?
@GTATrilogyGames What version of the game do you have? The latest? I can replay as many missions as I want without crashing, and returning to freemode with no issues. I run b1180 which is quite old, probably something changed in newer versions. I'll have to check. As for the "AllowWeaponsInSafehouse" option unfortunately there is no other way to implement this functionality, and I'm aware that the current solution is buggy, it is disabled by default... What do you mean by "mission marker state/system"?
It's great to see your first mod, keep it up!
@Kolfrunze Others also reported this issue, but I can't reproduce it on my machine. If you could describe how to reproduce it it would greatly help me.
@Hycade I cannot reproduce the issue in the latest game version.
@Hycade I can't get tyres to catch fire after they burst. How do you do it?
@GTATrilogyGames I've tested with the latest build (b3095) and the game doesn't crush using v1.2 of the mod. Do you have other mods installed (I've tested with all my mods active and menyoo)?
@GTATrilogyGames You know quite a bit of trivia. This could be some really interesting info, thanks for always helping to improve my mods!
@GTATrilogyGames What version of the game do you have? The latest? I can replay as many missions as I want without crashing, and returning to freemode with no issues. I run b1180 which is quite old, probably something changed in newer versions. I'll have to check. As for the "AllowWeaponsInSafehouse" option unfortunately there is no other way to implement this functionality, and I'm aware that the current solution is buggy, it is disabled by default... What do you mean by "mission marker state/system"?
@likegemplay They are an option in the INI, by default they are not disabled
@SnakeSlippers Probably yes
@Bizz91 Thanks!
@HonoraryF Yes
@Hycade @Bizz91 Features have been added in the latest update