RDE Config for LCPP 1.2
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it is Important that you have the Requirements for RDE to function, and LCPP too if you have LCPP!!!
New Update: 1.2 Fixes ASP not spawning at 3 stars, adds traffic cops to have a low chance of spawning at 2 stars, more cop variety for the LCPD, K9 units for both ASP and LCPD and changes 2 Vehicles the FIB uses
1.1, Adds N.O.O.S.E APC to spawn in and makes N.O.O.S.E Juggernauts to spawn in with Enforcers
Rebalanced Dispatched Enhanced is a great mod but it make sense that the LCPD is overlooked, as their man Focus is the State of San Andreas, However for those who want to use RDE and LCPP this Config helps that, this makes the LCPD respond in LC adding Unmarked Units, PIA Units, LC NOOSE TRU and a new one, SSV shotgunners squad vehicles, this also makes IV NOOSE and FIB Peds spawn in Liberty City, there should be more police that will chase you, the peds in LC have their health and armor increased by a lot making them a challenge to fight for you also a new thing is Alderney State Police chasing you in the state of Alderney, with Unmarked and Noose will use ASP cars too, a link to the vehicles for ASP is right here in the description, Another thing is a Compatibility Patch so that not only ASP Patrols in Alderney but should make LS Taxis not spawn in LC
it is Important that you have the Requirements for RDE to function, and LCPP too if you have LCPP
Credit for Meepler1 for the ASP Pack https://www.gta5-mods.com/vehicles/alderney-state-police-pack-addon
Credit to Easy8ight for the Combability Patch
Note there is some issues with random crashes happening, I can't do anything about that as some mods have suffered from the agents of sabotage update that will cause random crashes.
How to Install the stuff
For The Config go to GTA V/Scripts/SixstarResponse
For the Modified Livery of the LCPD Vapid Stanier 2nd gen
go to GTA V/Mods/Update/x64/dlcpacks/lcpack/dlc.rpf/x64/levels/GTAV/vehicles/vehicles.rpf and drag and drop
This is For the Compatibility Patch
Part 1 - File Replacement
1. popcycle.dat goes to mods\update\update.rpf\common\data\levels\gta5
2. vehiclemodelsets.meta and ambientpedmodelsets.meta go to mods\update\update.rpf\common\data\ai
3. popgroups.ymt goes to mods\update\update.rpf\x64\levels\gta5
Part 2 - Fixing Liberty City Cabby Minivan
1. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\common\data
2. Enter carvariations.meta and handling.meta, change all "cabby" entries to "cabbylc"
3. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\common\data\levels\gta5
4. Enter vehicles.meta, change all "cabby" or "CABBY" entries to "cabbylc" or "CABBYLC"
5. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\x64\levels\gta5\vehicles\vehicles.rpf\
6. Change all "cabby" file names to "cabbylc" files names
Part 3 - Adding drivers to ASP patrol cars
1. Go to mods\update\x64\dlcpacks\asp\dlc.rpf\common\data\levels\gta5
2. Open vehicles.meta
3. Replace or each vehicle entry with the following:
ig_lcstrooper
ig_lcstrooper
New Update: 1.2 Fixes ASP not spawning at 3 stars, adds traffic cops to have a low chance of spawning at 2 stars, more cop variety for the LCPD, K9 units for both ASP and LCPD and changes 2 Vehicles the FIB uses
1.1, Adds N.O.O.S.E APC to spawn in and makes N.O.O.S.E Juggernauts to spawn in with Enforcers
Rebalanced Dispatched Enhanced is a great mod but it make sense that the LCPD is overlooked, as their man Focus is the State of San Andreas, However for those who want to use RDE and LCPP this Config helps that, this makes the LCPD respond in LC adding Unmarked Units, PIA Units, LC NOOSE TRU and a new one, SSV shotgunners squad vehicles, this also makes IV NOOSE and FIB Peds spawn in Liberty City, there should be more police that will chase you, the peds in LC have their health and armor increased by a lot making them a challenge to fight for you also a new thing is Alderney State Police chasing you in the state of Alderney, with Unmarked and Noose will use ASP cars too, a link to the vehicles for ASP is right here in the description, Another thing is a Compatibility Patch so that not only ASP Patrols in Alderney but should make LS Taxis not spawn in LC
it is Important that you have the Requirements for RDE to function, and LCPP too if you have LCPP
Credit for Meepler1 for the ASP Pack https://www.gta5-mods.com/vehicles/alderney-state-police-pack-addon
Credit to Easy8ight for the Combability Patch
Note there is some issues with random crashes happening, I can't do anything about that as some mods have suffered from the agents of sabotage update that will cause random crashes.
How to Install the stuff
For The Config go to GTA V/Scripts/SixstarResponse
For the Modified Livery of the LCPD Vapid Stanier 2nd gen
go to GTA V/Mods/Update/x64/dlcpacks/lcpack/dlc.rpf/x64/levels/GTAV/vehicles/vehicles.rpf and drag and drop
This is For the Compatibility Patch
Part 1 - File Replacement
1. popcycle.dat goes to mods\update\update.rpf\common\data\levels\gta5
2. vehiclemodelsets.meta and ambientpedmodelsets.meta go to mods\update\update.rpf\common\data\ai
3. popgroups.ymt goes to mods\update\update.rpf\x64\levels\gta5
Part 2 - Fixing Liberty City Cabby Minivan
1. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\common\data
2. Enter carvariations.meta and handling.meta, change all "cabby" entries to "cabbylc"
3. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\common\data\levels\gta5
4. Enter vehicles.meta, change all "cabby" or "CABBY" entries to "cabbylc" or "CABBYLC"
5. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\x64\levels\gta5\vehicles\vehicles.rpf\
6. Change all "cabby" file names to "cabbylc" files names
Part 3 - Adding drivers to ASP patrol cars
1. Go to mods\update\x64\dlcpacks\asp\dlc.rpf\common\data\levels\gta5
2. Open vehicles.meta
3. Replace or each vehicle entry with the following:
ig_lcstrooper
ig_lcstrooper
Πρωτοανέβηκε: 23 Ιανουάριος 2025
Πιο πρόσφατη ενημέρωση: πριν 1 μέρα
Last Downloaded: 1 hour ago
12 σχόλια
More mods by Police Patrol:
it is Important that you have the Requirements for RDE to function, and LCPP too if you have LCPP!!!
New Update: 1.2 Fixes ASP not spawning at 3 stars, adds traffic cops to have a low chance of spawning at 2 stars, more cop variety for the LCPD, K9 units for both ASP and LCPD and changes 2 Vehicles the FIB uses
1.1, Adds N.O.O.S.E APC to spawn in and makes N.O.O.S.E Juggernauts to spawn in with Enforcers
Rebalanced Dispatched Enhanced is a great mod but it make sense that the LCPD is overlooked, as their man Focus is the State of San Andreas, However for those who want to use RDE and LCPP this Config helps that, this makes the LCPD respond in LC adding Unmarked Units, PIA Units, LC NOOSE TRU and a new one, SSV shotgunners squad vehicles, this also makes IV NOOSE and FIB Peds spawn in Liberty City, there should be more police that will chase you, the peds in LC have their health and armor increased by a lot making them a challenge to fight for you also a new thing is Alderney State Police chasing you in the state of Alderney, with Unmarked and Noose will use ASP cars too, a link to the vehicles for ASP is right here in the description, Another thing is a Compatibility Patch so that not only ASP Patrols in Alderney but should make LS Taxis not spawn in LC
it is Important that you have the Requirements for RDE to function, and LCPP too if you have LCPP
Credit for Meepler1 for the ASP Pack https://www.gta5-mods.com/vehicles/alderney-state-police-pack-addon
Credit to Easy8ight for the Combability Patch
Note there is some issues with random crashes happening, I can't do anything about that as some mods have suffered from the agents of sabotage update that will cause random crashes.
How to Install the stuff
For The Config go to GTA V/Scripts/SixstarResponse
For the Modified Livery of the LCPD Vapid Stanier 2nd gen
go to GTA V/Mods/Update/x64/dlcpacks/lcpack/dlc.rpf/x64/levels/GTAV/vehicles/vehicles.rpf and drag and drop
This is For the Compatibility Patch
Part 1 - File Replacement
1. popcycle.dat goes to mods\update\update.rpf\common\data\levels\gta5
2. vehiclemodelsets.meta and ambientpedmodelsets.meta go to mods\update\update.rpf\common\data\ai
3. popgroups.ymt goes to mods\update\update.rpf\x64\levels\gta5
Part 2 - Fixing Liberty City Cabby Minivan
1. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\common\data
2. Enter carvariations.meta and handling.meta, change all "cabby" entries to "cabbylc"
3. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\common\data\levels\gta5
4. Enter vehicles.meta, change all "cabby" or "CABBY" entries to "cabbylc" or "CABBYLC"
5. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\x64\levels\gta5\vehicles\vehicles.rpf\
6. Change all "cabby" file names to "cabbylc" files names
Part 3 - Adding drivers to ASP patrol cars
1. Go to mods\update\x64\dlcpacks\asp\dlc.rpf\common\data\levels\gta5
2. Open vehicles.meta
3. Replace or each vehicle entry with the following:
ig_lcstrooper
ig_lcstrooper
New Update: 1.2 Fixes ASP not spawning at 3 stars, adds traffic cops to have a low chance of spawning at 2 stars, more cop variety for the LCPD, K9 units for both ASP and LCPD and changes 2 Vehicles the FIB uses
1.1, Adds N.O.O.S.E APC to spawn in and makes N.O.O.S.E Juggernauts to spawn in with Enforcers
Rebalanced Dispatched Enhanced is a great mod but it make sense that the LCPD is overlooked, as their man Focus is the State of San Andreas, However for those who want to use RDE and LCPP this Config helps that, this makes the LCPD respond in LC adding Unmarked Units, PIA Units, LC NOOSE TRU and a new one, SSV shotgunners squad vehicles, this also makes IV NOOSE and FIB Peds spawn in Liberty City, there should be more police that will chase you, the peds in LC have their health and armor increased by a lot making them a challenge to fight for you also a new thing is Alderney State Police chasing you in the state of Alderney, with Unmarked and Noose will use ASP cars too, a link to the vehicles for ASP is right here in the description, Another thing is a Compatibility Patch so that not only ASP Patrols in Alderney but should make LS Taxis not spawn in LC
it is Important that you have the Requirements for RDE to function, and LCPP too if you have LCPP
Credit for Meepler1 for the ASP Pack https://www.gta5-mods.com/vehicles/alderney-state-police-pack-addon
Credit to Easy8ight for the Combability Patch
Note there is some issues with random crashes happening, I can't do anything about that as some mods have suffered from the agents of sabotage update that will cause random crashes.
How to Install the stuff
For The Config go to GTA V/Scripts/SixstarResponse
For the Modified Livery of the LCPD Vapid Stanier 2nd gen
go to GTA V/Mods/Update/x64/dlcpacks/lcpack/dlc.rpf/x64/levels/GTAV/vehicles/vehicles.rpf and drag and drop
This is For the Compatibility Patch
Part 1 - File Replacement
1. popcycle.dat goes to mods\update\update.rpf\common\data\levels\gta5
2. vehiclemodelsets.meta and ambientpedmodelsets.meta go to mods\update\update.rpf\common\data\ai
3. popgroups.ymt goes to mods\update\update.rpf\x64\levels\gta5
Part 2 - Fixing Liberty City Cabby Minivan
1. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\common\data
2. Enter carvariations.meta and handling.meta, change all "cabby" entries to "cabbylc"
3. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\common\data\levels\gta5
4. Enter vehicles.meta, change all "cabby" or "CABBY" entries to "cabbylc" or "CABBYLC"
5. Go to mods\update\x64\dlcpacks\lcpack\dlc.rpf\x64\levels\gta5\vehicles\vehicles.rpf\
6. Change all "cabby" file names to "cabbylc" files names
Part 3 - Adding drivers to ASP patrol cars
1. Go to mods\update\x64\dlcpacks\asp\dlc.rpf\common\data\levels\gta5
2. Open vehicles.meta
3. Replace or each vehicle entry with the following:
ig_lcstrooper
ig_lcstrooper
Πρωτοανέβηκε: 23 Ιανουάριος 2025
Πιο πρόσφατη ενημέρωση: πριν 1 μέρα
Last Downloaded: 1 hour ago
This is awesome!!! Now all the GTA IV cop ped models can be used as well during the wanted system which is great! Cause the original project didn't seem to use all the ones I rigged for them. Amazing work! 🔥🐺🔥
Yay!
Does this affect the police in Los Santos as I want to be able to switch between cities
How do we deal with the fwboxstreamervariable compatibility? LCPP deletes it but RDE requires it. And what about gameconfig.xml inconsistencies? Obviously LCPP won't work without the gameconfig provided with it but RDE also comes with a special gameconfig
For now I've set up my own custom launchers that create a symbolic link to a specific mods folder before starting the game. The launcher also enables or disables various required asi and dll files for running either Los Santos or LCPP. It can also automatically disable Windows real-time protection and inject an ENB dll invisibly so ENB will just work in Windows 10.
So now I have a shortcut to LCPP mode, without RDE, and with its own reshade+ENB version. And another shortcut to Los Santos mode with RDE+VWE, a ton of other fixes and changes that aren't yet compatible with LCPP, and a different Patreon graphics pack + reshade. Both shortcuts just look like standard game icons, and no further interaction is required to swap between versions so I can launch LCPP mode or LS mode as I choose, even from Sunshine or Playnite.
I of course plan on upgrading from 3274 and installing the newest RDE but not until the version 3411 crashing issues are sorted out in general
I ended up updating to the latest game version and installing this and it worked out fine. The "quadtreenodes" pool was causing a crash until I updated the value to the one found in the LCPP gameconfig.xml
The only issue I have is that the icons for the LC radio stations are now invisible on my radio wheel
I used JPEXS Free Flash Decompiler to combine the HUD features of the two mods, so now I have the LCPP radio wheel and also the RDE six stars.
First remove all of the radio-related entries from RDE's hud.gfx, copy and paste the entries from LCPP's hud.gfx. There are two sections to replace. Then use OpenIV to export the radio textures from LCPP's hud.ytd, delete the radio textures in RDE's hud.ytd and then import the new radio textures. The numbering of the hud.gfx file is all changed around now but it seems to work just fine on testing. If anyone else wants to give it a shot and see if there any bugs, here's my merged hud files:
https://www.mediafire.com/file/amxid3gy0j4u8xw/my+LCPP+RDE+hud+merge.zip/file
@floydturbo I'm getting a crash from NavMeshes
@shifuguru Try the gameconfig.xml that comes with the latest version of this:
https://www.gta5-mods.com/misc/vwe-rde-compatibility
@floydturbo um , where to place it, which folder in rde? I mean folder with hud.gfx?
@MiiWii Use OpenIV and replace hud.gfx and hud.ytd in Grand Theft Auto V\mods\update\update.rpf\x64\data\cdimages\scaleform_generic.rpf
привет, хотел узнать, есть способ интеграции LSPDFR с LCPP? Чтоб вызовы работали, появились полицейские станции, с полицейской подмогой я разобрался через плагин Ultimate Backup, а вот вызовы все идут только в Лос Сантос(