The Purge 1.2.1
26.185
101
26.185
101
Changelog
1.2.1
- Fixed option to only allow controls during purge not actually working
- Fixed ambient sounds not stopping after purge ends on death
- Added button to revert back to default player model (quick fix - will follow up for a more permanent solution)
- Peds now have 30 ammo for guns instead of 20 (to keep them in the fight longer because they either flee or dry fire empty guns awkwardly when they run out of ammo)
1.2
- Ambient sound now loops a shorter clip to reduce file size
- Added option to only allow controls during purge
- Added option to only give peds guns(no throwables/melee)
- Peds will still run away if they run out of ammo (only 20 ammo per gun)
1.1.1
- Fixed sound not playing from beginning after toggling purge back on
1.1
- Fixed unable to repair rear-engine vehicles
- Hostile peds are now removed when purge ends either on toggle or death
- Peds are now only given 2 random weapons (could be melee/throwable) at a time with limited ammo.
- Smaller audio file size
- Included backpack model created by Rarefacer
Added settings to allow:
- Purge ends on death
- Player model change
- Visible helmet toggle
- Blackout toggle
Pretty late in the scene but this is my first GTA 5 mod!
I recommend installing the following for an improved experience:
Vehicle Repair Station [LUA] - to fix any vehicle damage (although i had to modify my copy to fix engine damage as well)
Pickups - visible loadout on your back (you can also use my settings to have it work with the backpack like mine)
Loot - you will need this to recover some health during the purge. Loot animation looks cool too.
Longer Wasted Screen (Afterdeath) - i just think its cool to see peds still fighting after you died
Respawn Alternatives - this allows for a pubg-like experience where you can spawn in the air (i also added infinite parachutes to my mod so you can skydive just like pubg)
BulletCam (Sniper Elite/Max Payne) - no explanation needed, this mod makes the heavy sniper badass
Description
An atmospheric horror script, participate in the Purge. Vehicles can break down but luckily you have a wrench to fix it. I highly recommend also installing Pickups and Loot mod to complete the experience. Also try mods that enable player ragdoll when shot and disable reticle to make it harder.
Controls
Z -- Start the Purge
X -- Toggle ready weapon when armed
B -- Toggle backpack (Replace backpack texture in OpenIV. Please follow installation.
E -- Open/close engine bay. Equip wrench(persistent with this mod) to fix engine if it stalls or catches on fire.
BACKSPACE -- Revert player model (Only outside of purge - Put "false" for model change option in .ini file if you wish to play as default characters)
Installation
Drop contents of scripts folder into your scripts folder.
Use OpenIV to install backpack texture made by Rarefacer. Replace prop_glasscutter_01.ydr in: mods / x64c.rpf / levels / gta5 / props / lev_des / v_minigame.rpf (Also try backpack texture from Joel (The Last Of Us) I think it suits the theme better.)
If you will be installing Pickups mod, please use my Pickups settings included in the zip file. It works better with the backpack.
Requirements
ScriptHookV
ScriptHookVDotNet
Bugs
Peds with melee weapon equipped will sometimes run (enable guns only if you think this is an issue. Peds will still flee if they run out of ammo.)
Please feel free to let me know of any other bugs and I will try my best to fix it.
Planned updates
- Add a "time alive" and "time before purge ends" timer - new to modding and coding C# so if anyone can help me out I'll be very grateful.
1.2.1
- Fixed option to only allow controls during purge not actually working
- Fixed ambient sounds not stopping after purge ends on death
- Added button to revert back to default player model (quick fix - will follow up for a more permanent solution)
- Peds now have 30 ammo for guns instead of 20 (to keep them in the fight longer because they either flee or dry fire empty guns awkwardly when they run out of ammo)
1.2
- Ambient sound now loops a shorter clip to reduce file size
- Added option to only allow controls during purge
- Added option to only give peds guns(no throwables/melee)
- Peds will still run away if they run out of ammo (only 20 ammo per gun)
1.1.1
- Fixed sound not playing from beginning after toggling purge back on
1.1
- Fixed unable to repair rear-engine vehicles
- Hostile peds are now removed when purge ends either on toggle or death
- Peds are now only given 2 random weapons (could be melee/throwable) at a time with limited ammo.
- Smaller audio file size
- Included backpack model created by Rarefacer
Added settings to allow:
- Purge ends on death
- Player model change
- Visible helmet toggle
- Blackout toggle
Pretty late in the scene but this is my first GTA 5 mod!
I recommend installing the following for an improved experience:
Vehicle Repair Station [LUA] - to fix any vehicle damage (although i had to modify my copy to fix engine damage as well)
Pickups - visible loadout on your back (you can also use my settings to have it work with the backpack like mine)
Loot - you will need this to recover some health during the purge. Loot animation looks cool too.
Longer Wasted Screen (Afterdeath) - i just think its cool to see peds still fighting after you died
Respawn Alternatives - this allows for a pubg-like experience where you can spawn in the air (i also added infinite parachutes to my mod so you can skydive just like pubg)
BulletCam (Sniper Elite/Max Payne) - no explanation needed, this mod makes the heavy sniper badass
Description
An atmospheric horror script, participate in the Purge. Vehicles can break down but luckily you have a wrench to fix it. I highly recommend also installing Pickups and Loot mod to complete the experience. Also try mods that enable player ragdoll when shot and disable reticle to make it harder.
Controls
Z -- Start the Purge
X -- Toggle ready weapon when armed
B -- Toggle backpack (Replace backpack texture in OpenIV. Please follow installation.
E -- Open/close engine bay. Equip wrench(persistent with this mod) to fix engine if it stalls or catches on fire.
BACKSPACE -- Revert player model (Only outside of purge - Put "false" for model change option in .ini file if you wish to play as default characters)
Installation
Drop contents of scripts folder into your scripts folder.
Use OpenIV to install backpack texture made by Rarefacer. Replace prop_glasscutter_01.ydr in: mods / x64c.rpf / levels / gta5 / props / lev_des / v_minigame.rpf (Also try backpack texture from Joel (The Last Of Us) I think it suits the theme better.)
If you will be installing Pickups mod, please use my Pickups settings included in the zip file. It works better with the backpack.
Requirements
ScriptHookV
ScriptHookVDotNet
Bugs
Peds with melee weapon equipped will sometimes run (enable guns only if you think this is an issue. Peds will still flee if they run out of ammo.)
Please feel free to let me know of any other bugs and I will try my best to fix it.
Planned updates
- Add a "time alive" and "time before purge ends" timer - new to modding and coding C# so if anyone can help me out I'll be very grateful.
Πρωτοανέβηκε: 4 Νοέμβριος 2019
Πιο πρόσφατη ενημέρωση: 4 Δεκέμβριος 2019
Last Downloaded: 3 hours ago
88 σχόλια
Changelog
1.2.1
- Fixed option to only allow controls during purge not actually working
- Fixed ambient sounds not stopping after purge ends on death
- Added button to revert back to default player model (quick fix - will follow up for a more permanent solution)
- Peds now have 30 ammo for guns instead of 20 (to keep them in the fight longer because they either flee or dry fire empty guns awkwardly when they run out of ammo)
1.2
- Ambient sound now loops a shorter clip to reduce file size
- Added option to only allow controls during purge
- Added option to only give peds guns(no throwables/melee)
- Peds will still run away if they run out of ammo (only 20 ammo per gun)
1.1.1
- Fixed sound not playing from beginning after toggling purge back on
1.1
- Fixed unable to repair rear-engine vehicles
- Hostile peds are now removed when purge ends either on toggle or death
- Peds are now only given 2 random weapons (could be melee/throwable) at a time with limited ammo.
- Smaller audio file size
- Included backpack model created by Rarefacer
Added settings to allow:
- Purge ends on death
- Player model change
- Visible helmet toggle
- Blackout toggle
Pretty late in the scene but this is my first GTA 5 mod!
I recommend installing the following for an improved experience:
Vehicle Repair Station [LUA] - to fix any vehicle damage (although i had to modify my copy to fix engine damage as well)
Pickups - visible loadout on your back (you can also use my settings to have it work with the backpack like mine)
Loot - you will need this to recover some health during the purge. Loot animation looks cool too.
Longer Wasted Screen (Afterdeath) - i just think its cool to see peds still fighting after you died
Respawn Alternatives - this allows for a pubg-like experience where you can spawn in the air (i also added infinite parachutes to my mod so you can skydive just like pubg)
BulletCam (Sniper Elite/Max Payne) - no explanation needed, this mod makes the heavy sniper badass
Description
An atmospheric horror script, participate in the Purge. Vehicles can break down but luckily you have a wrench to fix it. I highly recommend also installing Pickups and Loot mod to complete the experience. Also try mods that enable player ragdoll when shot and disable reticle to make it harder.
Controls
Z -- Start the Purge
X -- Toggle ready weapon when armed
B -- Toggle backpack (Replace backpack texture in OpenIV. Please follow installation.
E -- Open/close engine bay. Equip wrench(persistent with this mod) to fix engine if it stalls or catches on fire.
BACKSPACE -- Revert player model (Only outside of purge - Put "false" for model change option in .ini file if you wish to play as default characters)
Installation
Drop contents of scripts folder into your scripts folder.
Use OpenIV to install backpack texture made by Rarefacer. Replace prop_glasscutter_01.ydr in: mods / x64c.rpf / levels / gta5 / props / lev_des / v_minigame.rpf (Also try backpack texture from Joel (The Last Of Us) I think it suits the theme better.)
If you will be installing Pickups mod, please use my Pickups settings included in the zip file. It works better with the backpack.
Requirements
ScriptHookV
ScriptHookVDotNet
Bugs
Peds with melee weapon equipped will sometimes run (enable guns only if you think this is an issue. Peds will still flee if they run out of ammo.)
Please feel free to let me know of any other bugs and I will try my best to fix it.
Planned updates
- Add a "time alive" and "time before purge ends" timer - new to modding and coding C# so if anyone can help me out I'll be very grateful.
1.2.1
- Fixed option to only allow controls during purge not actually working
- Fixed ambient sounds not stopping after purge ends on death
- Added button to revert back to default player model (quick fix - will follow up for a more permanent solution)
- Peds now have 30 ammo for guns instead of 20 (to keep them in the fight longer because they either flee or dry fire empty guns awkwardly when they run out of ammo)
1.2
- Ambient sound now loops a shorter clip to reduce file size
- Added option to only allow controls during purge
- Added option to only give peds guns(no throwables/melee)
- Peds will still run away if they run out of ammo (only 20 ammo per gun)
1.1.1
- Fixed sound not playing from beginning after toggling purge back on
1.1
- Fixed unable to repair rear-engine vehicles
- Hostile peds are now removed when purge ends either on toggle or death
- Peds are now only given 2 random weapons (could be melee/throwable) at a time with limited ammo.
- Smaller audio file size
- Included backpack model created by Rarefacer
Added settings to allow:
- Purge ends on death
- Player model change
- Visible helmet toggle
- Blackout toggle
Pretty late in the scene but this is my first GTA 5 mod!
I recommend installing the following for an improved experience:
Vehicle Repair Station [LUA] - to fix any vehicle damage (although i had to modify my copy to fix engine damage as well)
Pickups - visible loadout on your back (you can also use my settings to have it work with the backpack like mine)
Loot - you will need this to recover some health during the purge. Loot animation looks cool too.
Longer Wasted Screen (Afterdeath) - i just think its cool to see peds still fighting after you died
Respawn Alternatives - this allows for a pubg-like experience where you can spawn in the air (i also added infinite parachutes to my mod so you can skydive just like pubg)
BulletCam (Sniper Elite/Max Payne) - no explanation needed, this mod makes the heavy sniper badass
Description
An atmospheric horror script, participate in the Purge. Vehicles can break down but luckily you have a wrench to fix it. I highly recommend also installing Pickups and Loot mod to complete the experience. Also try mods that enable player ragdoll when shot and disable reticle to make it harder.
Controls
Z -- Start the Purge
X -- Toggle ready weapon when armed
B -- Toggle backpack (Replace backpack texture in OpenIV. Please follow installation.
E -- Open/close engine bay. Equip wrench(persistent with this mod) to fix engine if it stalls or catches on fire.
BACKSPACE -- Revert player model (Only outside of purge - Put "false" for model change option in .ini file if you wish to play as default characters)
Installation
Drop contents of scripts folder into your scripts folder.
Use OpenIV to install backpack texture made by Rarefacer. Replace prop_glasscutter_01.ydr in: mods / x64c.rpf / levels / gta5 / props / lev_des / v_minigame.rpf (Also try backpack texture from Joel (The Last Of Us) I think it suits the theme better.)
If you will be installing Pickups mod, please use my Pickups settings included in the zip file. It works better with the backpack.
Requirements
ScriptHookV
ScriptHookVDotNet
Bugs
Peds with melee weapon equipped will sometimes run (enable guns only if you think this is an issue. Peds will still flee if they run out of ammo.)
Please feel free to let me know of any other bugs and I will try my best to fix it.
Planned updates
- Add a "time alive" and "time before purge ends" timer - new to modding and coding C# so if anyone can help me out I'll be very grateful.
Πρωτοανέβηκε: 4 Νοέμβριος 2019
Πιο πρόσφατη ενημέρωση: 4 Δεκέμβριος 2019
Last Downloaded: 3 hours ago
@FelixSG Thank you for your feedback. I'll add this to my to-do list. It should turn off with F12 so I'm not sure why it wont. I will test this out myself. As for the duplicate keybindings, <a href="https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.keys?view=netframework-4.8"><b>here</b></a> is a list of all other available keys you can use. I will make it so you can only toggle ready weapon, toggle backpack, and fix engine during the purge and not in normal gameplay.
@ThijsLumeij u need NativeUI
1 tiro y muero no me d3ja coger carabinas ni armas grandes y eso no me gusta podria mejorar el mod
@Ntsbn i dont know but everytime i tried to enter vehicle, the vehicle suddenly gone.. anyone experience this?
this mod disables stealth mode
backpack dont work
what scripthookvdotnet version
It crash my game
never said where to drop the xml files, no instructions included, and a ton of negative reviews????
how do i edit the mod so my character model doesnt change
@Beat Killer have you been able to fix the pipe wrench bug
Tutorial - Aid: How to Install. It all goes into your Scripts folder, Make sure to have the latest version of NativeUI.dll & NAudio.dll ! Further information: This mod is old and isn't worked on anymore don't expect it to be friendly outside of just playing a Purge Gta V, anyway yw.
This mod would be amazing if it was done a bit better. In the actual purge, there's not just killing. People don't spawn in front of you and try to kill you every 5 seconds. I would love it if this was just made better, with burning cars on the road, graffiti on walls, houses burning, corpses just laying around, all that stuff.
I think the concept is really cool but it's just not that good. I understand that everything I said might be damn hard to implement but all I'm saying is this is heavily incomplete, and doesn't really make you feel like you're in the purge.
Maybe you could try modding with menyoo to make all this stuff happen. I am sure it is completely possible. This mod has a lot of potential, though, currently, it's very weak. If this script is still alive, I wish good luck to the author.
a lot of negative comments, makes me hesitant to download this mod.
i wanted to give this the benefit of the doubt and downloaded this mod. It was ok, not the best, i didnt like the fact that it changes characters once the purge begins. it didn't feel like how an actual purge would be. the streets were almost completely empty, no burning cars. no houses on fire and no robbing. sorry but this mod is getting a one star. kind of disappointing.
jesus christ please give us an option to remove the wrench its so annoying cant even use guns its glitching all over
the mod itself has good concept ofc, the ambient thing are pretty nice. Though, like other people said, there are lots of things to be better at. The atmosphere not just with music, some burning cars, robberies, chaos within the people etc. One more huge thing, that pisses me of is, that with the pickup mod u cant pickup the big weapons cuz that fcking wrench gets in our way. I haven't played it without the pickup mod, so maybe that fixes this but god help me give me break from that wrench.. If somebody finds solution, please i'm begging tell me..
I couldn't find instructions for where to put the contents of the pickups folder. Please help
How to keep my player model as Franklin while playing?
Cos the ped model list doesn't work anymore.
And the XML files for pickups - How do I install those, and where?
all things with this mod i did with just Trainer Menu, make something different, like Gangs (Anarchy, KKK, LMC and more)
There is Some white flickering like thunder but pretty often, does my pc cause this or is it because of the mod, i dont have it in normal night time, but the mod is pretty good and fun