37.670
337
37.670
337
PoolManager.asi will attempt to identify the cause of a crash in GTA 5 if the crash is related to a memory pool within gameconfig.xml. It doesn't identify all pool issues except in cases where the value is too low.
The project is open source and can be found here:
https://github.com/Dilapidated/PoolManager
v1.1
Added INI options:
LogInitialPoolAmounts = This logs pool value total amounts during startup to PoolManager_Startup.log
LogPercentUsageWarningAmount = WARNING Performance heavy when using lower values! This defines a percentage amount to use for usage monitoring if using LogPercentUsageWarning
LogPercentUsageWarning = This logs a warning when a pool's usage amount is higher than LogPercentUsageWarningAmount. Logs to PoolManager_UsageWarning.log
Credit: FiveM/Dilapidated
Special Thanks: Alexguirre
The project is open source and can be found here:
https://github.com/Dilapidated/PoolManager
v1.1
Added INI options:
LogInitialPoolAmounts = This logs pool value total amounts during startup to PoolManager_Startup.log
LogPercentUsageWarningAmount = WARNING Performance heavy when using lower values! This defines a percentage amount to use for usage monitoring if using LogPercentUsageWarning
LogPercentUsageWarning = This logs a warning when a pool's usage amount is higher than LogPercentUsageWarningAmount. Logs to PoolManager_UsageWarning.log
Credit: FiveM/Dilapidated
Special Thanks: Alexguirre
Πρωτοανέβηκε: 10 Αύγουστος 2021
Πιο πρόσφατη ενημέρωση: 29 Δεκέμβριος 2022
Last Downloaded: πριν 23 λεπτά
130 σχόλια
More mods by Dilapidated:
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Contract Update
By Dilapidated
PoolManager.asi will attempt to identify the cause of a crash in GTA 5 if the crash is related to a memory pool within gameconfig.xml. It doesn't identify all pool issues except in cases where the value is too low.
The project is open source and can be found here:
https://github.com/Dilapidated/PoolManager
v1.1
Added INI options:
LogInitialPoolAmounts = This logs pool value total amounts during startup to PoolManager_Startup.log
LogPercentUsageWarningAmount = WARNING Performance heavy when using lower values! This defines a percentage amount to use for usage monitoring if using LogPercentUsageWarning
LogPercentUsageWarning = This logs a warning when a pool's usage amount is higher than LogPercentUsageWarningAmount. Logs to PoolManager_UsageWarning.log
Credit: FiveM/Dilapidated
Special Thanks: Alexguirre
The project is open source and can be found here:
https://github.com/Dilapidated/PoolManager
v1.1
Added INI options:
LogInitialPoolAmounts = This logs pool value total amounts during startup to PoolManager_Startup.log
LogPercentUsageWarningAmount = WARNING Performance heavy when using lower values! This defines a percentage amount to use for usage monitoring if using LogPercentUsageWarning
LogPercentUsageWarning = This logs a warning when a pool's usage amount is higher than LogPercentUsageWarningAmount. Logs to PoolManager_UsageWarning.log
Credit: FiveM/Dilapidated
Special Thanks: Alexguirre
Πρωτοανέβηκε: 10 Αύγουστος 2021
Πιο πρόσφατη ενημέρωση: 29 Δεκέμβριος 2022
Last Downloaded: πριν 23 λεπτά
@Dilapidated I fixed it. It was inflicting with another ASI mod. It works fine now. Again a big thanks. This fixed my gameconfig issues.
@BigMoose09 Go to "mods\update\update.rpf\common\data" open gameconfig.xml.
Search for value 990, raise value that match with that (990 -> 1500 -> Crash? -> 2500 etc.. )
How do I solve this? It doesn't appear in my gameconfig.
poolName: unknown
poolHash: unknown
poolSize: 1
poolCount: 1
poolUsage: 100%
poolPointer: 000001CF0E6690C0
poolName: ropedata
poolHash: 0x1BD2624F
poolSize: 8
poolCount: 7
poolUsage: 87.5%
poolPointer: 000001CF0E669E40
(count:8/size:8) poolUsage :100%
@Archer28 im confused mate, how do i open update.rpf?
@Zecoolguy Through OpenIV
poolName: cpickupdata
poolHash: 0x8CC4F9DF
poolSize: 180
poolPointer: 0000028259252A70
any help
@Cmdos how u fixed it mine showing same help me plss
funcionou bem para mim.
Hi, by any chance does anyone knows why im not getting any error logs but the game still crashes when loading the story mode?
poolName: dummy object
poolHash: 0xF17288D6
poolSize: 10010
poolPointer: 000001A398BC06D0
poolName: dummy object
what does this mean?
poolName: cpickupdata
poolHash: 0x8CC4F9DF
poolSize: 170
poolPointer: 000002571CC46AA0
what do i do about this i have been trying to fix this for 500 years and theres nothing in the gameconfig called cpickupdata im losing my mind isawsge. 5 stars helpful mod
poolName: unknown
poolHash: unknown
poolSize: 990
poolPointer: 00007FF70E8A3D28
"you need to raise unknown pool size" PLEASE HELP IM GONNA THROW MYSELF OFF A BUILDING WITH THIS
poolName: pedprop req data
poolHash: 0x85FB462D
poolSize: 50
poolPointer: 00000140B0A47160
poolName: streamped req data
poolHash: 0x0AB968F6
poolSize: 45
poolPointer: 0000028EDD27F1F0
(I dont find these pools, in the gameconfig.xml what should i do?)
@Cesar_Vidzzz Double the following values found in gameconfig.xml
From this
<Item>
<PoolName>SyncedScenes</PoolName>
<PoolSize value="50"/>
</Item>
To this
<Item>
<PoolName>SyncedScenes</PoolName>
<PoolSize value="100"/>
</Item>
&
From this
<Item>
<PoolName>CVehicleClipRequestHelper</PoolName>
<PoolSize value="45"/>
</Item>
To this
<Item>
<PoolName>CVehicleClipRequestHelper</PoolName>
<PoolSize value="90"/>
</Item>
@l PreppyBrat l
You need to increase the value founded in gameconfig.xml
From this
<Item>
<PoolName>Dummy Object</PoolName>
<PoolSize value="10010"/>
</Item>
To this
<Item>
<PoolName>Dummy Object</PoolName>
<PoolSize value="20020"/>
</Item>
@Sagx
Increase the following values founded in gameconfig.xml
From this
<Item>
<PoolName>CombatMountedManager_Attacks</PoolName>
<PoolSize value="1"/>
</Item>
To this
<Item>
<PoolName>CombatMountedManager_Attacks</PoolName>
<PoolSize value="2"/>
</Item>
&
From this
<Item>
<PoolName>CGrabHelper</PoolName>
<PoolSize value="8"/>
</Item>
To this
<Item>
<PoolName>CGrabHelper</PoolName>
<PoolSize value="16"/>
</Item>
To anyone that is experiencing "poolsize" related crashes stating "you need to raise said poolsize" is to do the following...
* Locate & Open "Poolmanager_Crash.log" which is located in your GTA5 game folder
* Take note of the poolname which is telling you to increase it's value (If the poolname is "unknown", take note of the poolsize)
* Locate & open "gameconfig.xml" --> "mods\update\update.rpf\common\data"
* begin searching the poolname using the search box and once found, double its value (if the poolname is "unknown", type <PoolSize value="?"/> the question-mark would be a number value doubled from its stock value)
* Save the changes & if done correctly, you should be all set.
Any time in the future you happen to experience this problem again, repeat above steps and you should be golden.
@KRYST4LCLR hi, I have RDE and Script Hook V installed and the following error showed up in the loading screen for single mode:
ccombatinfo pool crashed the game!
Pool hash:0x2C1F0AC4
Current pool size: 16
Crashed save to PoolManager_Crash.log
You need to raise ccombatinfo's pool size in
update.rpf/common/data/gameconfig.xml
Do I only look for that poolname or I need to change others too?
@Drakomancer66 take note of the mentioned poolsize that it’s asking you to raise and goto gameconfig.xml and search for that poolsize value. Once found double the value and that’s it.
@KRYST4LCLR thank you! I did it and it worked. Just another question, by making the value double, can it make the game crash or it doesn't affect?
@Drakomancer66 glad to hear it worked. If u don’t get the same problem, then all should go well