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ScriptHookV SDK for Pascal 1.2.2

Λήψη
5b67e9 srctemp
5b67e9 files

22.749

This SDK allows you to write ScriptHookV ASI plugins for GTA V using Free Pascal.
The whole Native Database has been converted from C to Pascal - every requirement to compile a working ASI, is included in the package.

USAGE:
Do not start a new Lazarus project! Just open the LPI file with Lazarus 64-bit.

IT WORKS:
All of my ASI script mods use this SDK, they work without problems.

If you find ANY BUGS, non-working functions, please comment!

Anyway - the main idea behind Pascal GTA scripting is not just the syntax, but I failed to set the C compiler and linker properly, so it could not link to ScriptHookV DLL. Pascal can generate the import library from source code - no need to set the compiler.

Change Log:

v1: First public version

Natives are converted from an OLD version of NativeDB
https://www.dev-c.com/nativedb/


v1.1: Lots of previously unnamed Natives finally got normal names. Also, some of the original names have changed. Cfloat-to-Uint64 reinterpret casts are now changed to be in-place (no function call overhead).

Natives are converted from nbase
https://cdn.rage.mp/public/natives/
source code: https://cdn.rage.mp/public/natives/ndata.js


v1.1 w/doc: added the worldGetAll functions. Short FAQ and doc included!

v1.1.1: updated eGameVersion enumeration

v1.2: MAJOR BUGFIX: natives which return floats, will work now as expected!

1.2.1: updated eGameVersion enumeration

1.2.2: fixed createTexture function definition
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Πρωτοανέβηκε: 17 Νοέμβριος 2019
Πιο πρόσφατη ενημέρωση: 19 Ιούλιος 2020
Last Downloaded: 8 hours ago

All Versions

 1.2.2 (current)

6.687 λήψεις , 700 KB
19 Ιούλιος 2020

 1.2.1

3.460 λήψεις , 700 KB
19 Μάιος 2020

 v1.2

3.198 λήψεις , 700 KB
2 Απρίλιος 2020

 v1.1.1

6.220 λήψεις , 700 KB
31 Δεκέμβριος 2019

 v1.1 w/doc

721 λήψεις , 700 KB
20 Δεκέμβριος 2019

 v1.1

1.640 λήψεις , 200 KB
27 Νοέμβριος 2019

 v1

833 λήψεις , 200 KB
17 Νοέμβριος 2019

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