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My map editor doesnt show when I press F7 heres my ScriptHookVDotNet-2016-06-21.log
[18:37:23] [DEBUG] Created script domain 'ScriptDomain_1C7E4444'. [18:37:23] [DEBUG] Loading scripts from 'D:\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_1C7E4444' ... [18:37:23] [DEBUG] Found 0 script(s) in 'ClearScript.dll'. [18:37:23] [DEBUG] Found 1 script(s) in 'KITT.net.dll'. [18:37:23] [DEBUG] Found 2 script(s) in 'MapEditor.dll'. [18:37:23] [DEBUG] Found 1 script(s) in 'NativeUI.dll'. [18:37:23] [DEBUG] Starting 4 script(s) ... [18:37:23] [DEBUG] Instantiating script 'K.I.T.T_V.Class1' in script domain 'ScriptDomain_1C7E4444' ... [18:37:24] [DEBUG] Started script 'K.I.T.T_V.Class1'. [18:37:24] [DEBUG] Instantiating script 'MapEditor.JavascriptHook' in script domain 'ScriptDomain_1C7E4444' ... [18:37:24] [DEBUG] Started script 'MapEditor.JavascriptHook'. [18:37:24] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_1C7E4444' ... [18:37:25] [DEBUG] Started script 'MapEditor.MapEditor'. [18:37:25] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_1C7E4444' ... [18:37:25] [DEBUG] Started script 'NativeUI.BigMessageThread'. [18:37:25] [ERROR] Caught fatal unhandled exception: System.MissingMethodException: Method not found: 'GTA.Native.InputArgument GTA.Native.InputArgument.op_Implicit(Byte)'. at MapEditor.MapEditor.OnTick(Object sender, EventArgs e) at GTA.Script.raise_Tick(Object value0, EventArgs value1) at GTA.Script.MainLoop()