Hello. I have a few questions, mostly pertaining to how this application does its job. So, I have a plethora of mod files in my game's directory and, with the number of mods that I have, would take up more space than I have left in my D: drive to copy them to an external place. Due to this, many times in the past, in order to play GTA: Online - I have simply selected all mod files in my game's directory and cut/pasted them to a temporary folder outside of my directory to be put back into my game at a later time when I am not playing GTA: Online. I do not want to copy them, I want to move them around at ease without having to determine which ones I have to select in an agonizing process. I may be mistaken with the way this mod works - but as I have noted after accidentally clicking one of the options my PC began copying folders left and right. I was able to cancel the operation, but the bottom line is that I simply have too many mods! Lol..never thought I'd have too many mods. Anyway, back to my dilemma - is there a way I can do that at all?
Oops! My bad, It does work actually. I didn't have script hook community dot net. That should do it LMAO. But annoyingly there is another issue, I can bring up the time circuits but I can't input them. I can hear the input sound but I can't actually enter the dates,and my numpad isn't locked.
Ctrl + F8 does not work. I had recently had issues with the game crashing on Load but fixed it after increasing the heap thing, I assumed that it would work afterward, alas I can't get into the menu. Kinda strange because I can spawn the actual delorean with 'Menyoo' but can't access the prime function of the Mod. I hope this gets fixed if it's a bug, but seeing how long ago this mod was updated, I have doubts. If it isn't a bug, which would be relieving, I wanna know if anyone can tell me how to fix it. If not, maybe a key binding was changed and it's not ctrl f8 anymore.
This doesn't work for me, and I have all the prerequisites.
Hello. I have a few questions, mostly pertaining to how this application does its job. So, I have a plethora of mod files in my game's directory and, with the number of mods that I have, would take up more space than I have left in my D: drive to copy them to an external place. Due to this, many times in the past, in order to play GTA: Online - I have simply selected all mod files in my game's directory and cut/pasted them to a temporary folder outside of my directory to be put back into my game at a later time when I am not playing GTA: Online. I do not want to copy them, I want to move them around at ease without having to determine which ones I have to select in an agonizing process. I may be mistaken with the way this mod works - but as I have noted after accidentally clicking one of the options my PC began copying folders left and right. I was able to cancel the operation, but the bottom line is that I simply have too many mods! Lol..never thought I'd have too many mods. Anyway, back to my dilemma - is there a way I can do that at all?
POGGERS
Oops! My bad, It does work actually. I didn't have script hook community dot net. That should do it LMAO. But annoyingly there is another issue, I can bring up the time circuits but I can't input them. I can hear the input sound but I can't actually enter the dates,and my numpad isn't locked.
Ctrl + F8 does not work. I had recently had issues with the game crashing on Load but fixed it after increasing the heap thing, I assumed that it would work afterward, alas I can't get into the menu. Kinda strange because I can spawn the actual delorean with 'Menyoo' but can't access the prime function of the Mod. I hope this gets fixed if it's a bug, but seeing how long ago this mod was updated, I have doubts. If it isn't a bug, which would be relieving, I wanna know if anyone can tell me how to fix it. If not, maybe a key binding was changed and it's not ctrl f8 anymore.
I hope you are able to see this.
Umm, the Exterior logo’s of the buildings remain vanilla but all other logos are replaced. You may want to fix this. It may be my problem though.
FiveM?
huh. This did not work. I did everything correctly.
You gotta wait for an update from .NET Scripthook before Jedijosh's mods are working right again.