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Looks like a 10 years older Ellie
@CamxxCore Yes
@CamxxCore [17:33:10] [DEBUG] Created script domain 'ScriptDomain_576D36C8'.
[17:33:10] [DEBUG] Loading scripts from 'E:\Grand Theft Auto V - Full Unlocked - MULTi11\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_576D36C8' ...
[17:33:10] [DEBUG] Successfully compiled 'MaskAlwaysOn.cs'.
[17:33:10] [DEBUG] Found 1 script(s) in 'MaskAlwaysOn.cs'.
[17:33:10] [DEBUG] Found 6 script(s) in 'GTAV_Zombie.dll'.
[17:33:10] [DEBUG] Found 1 script(s) in 'MapEditor.dll'.
[17:33:10] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
[17:33:10] [DEBUG] Starting 8 script(s) ...
[17:33:10] [DEBUG] Instantiating script 'MaskAlwaysOn' in script domain 'ScriptDomain_576D36C8' ...
[17:33:10] [DEBUG] Started script 'MaskAlwaysOn'.
[17:33:10] [DEBUG] Instantiating script 'ScriptBase.ScriptBase' in script domain 'ScriptDomain_576D36C8' ...
[17:33:10] [DEBUG] Started script 'ScriptBase.ScriptBase'.
[17:33:10] [DEBUG] Instantiating script 'ScriptBase.HelperScript' in script domain 'ScriptDomain_576D36C8' ...
[17:33:10] [DEBUG] Started script 'ScriptBase.HelperScript'.
[17:33:10] [DEBUG] Instantiating script 'ScriptBase.UIManagement.UIScript' in script domain 'ScriptDomain_576D36C8' ...
[17:33:10] [DEBUG] Started script 'ScriptBase.UIManagement.UIScript'.
[17:33:10] [DEBUG] Instantiating script 'ScriptBase.Menus.MainMenu' in script domain 'ScriptDomain_576D36C8' ...
[17:33:20] [ERROR] Failed to instantiate script 'ScriptBase.Menus.MainMenu' because constructor threw an exception:
System.ServiceModel.FaultException: Input string was not in a correct format.
Server stack trace:
bei System.ServiceModel.Channels.ServiceChannel.HandleReply(ProxyOperationRuntime operation, ProxyRpc& rpc)
bei System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout)
bei System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation)
bei System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message)
Exception rethrown at [0]:
bei System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg)
bei System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type)
bei IZMStatService.GetPlayerStat(Int32 uid, String statName)
bei ZMStatServiceClient.GetPlayerStat(Int32 uid, String statName)
bei Network.NetworkStatManager.InitStatService(Int32 uid)
bei ScriptBase.Menus.MainMenu.InitServiceConnect()
bei ScriptBase.Menus.MainMenu..ctor()
[17:33:20] [DEBUG] Instantiating script 'ScriptBase.Menus.ProgressionMenu' in script domain 'ScriptDomain_576D36C8' ...
[17:33:20] [DEBUG] Started script 'ScriptBase.Menus.ProgressionMenu'.
[17:33:20] [DEBUG] Instantiating script 'GTAV_CombatHUD.GTAV_CombatHUD' in script domain 'ScriptDomain_576D36C8' ...
[17:33:20] [DEBUG] Started script 'GTAV_CombatHUD.GTAV_CombatHUD'.
[17:33:20] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_576D36C8' ...
[17:33:22] [DEBUG] Started script 'MapEditor.MapEditor'.
I think the ScriptBase.Menus.MainMenu script is the issue, but don't know how to fix.
Why just nothing happens if you press Z ?
ok fixed :')
Can't load this map in the editor, like any other big map, why :'(
Nice, his head is polished like a baby po for me.
Hey,
i love this maps from you, gives me Last of Us feelings <3
But i have a problem with this map, it's all fine.. i can load it, record some scenes, but if i want to edit them in the editor there is an endless loading screen for me :/, do you or someone else know what could be the issue?
DragCarTV