@aimless@all Instead of answer here all mission maker handling questions, come all to @ok1wwa discord channel https://discord.gg/GczAbPm and let's talk there.
@aimless Just an idea for your work. Wouldn't it be handy to implement the talking animation into the message function, so you can just choose in this function which actor/player is talking and voilà he has the animation? And duration of animation is taken from the message duration.
@aimless And is it possible to add a cutscene before the start? When I insert a cutscene after the start, the camera is positioned at the start point, and only then the cutscene begins. I want to create a pan shot from far away to the start point. Is this possible? Or when not could you implement this?
@aimless Fade in (cutscenes objective) works for you? In my case not. Maybe I'm doing something wrong. And after fade out the mission goes into infinite loading (only pressing insert helps then). What would be helpful is a video tutorial just for the cutscenes objectives.
@TheFairyMan You can publish your missions on GTA 5 mods site, and then give the link to @aimless, who will cerntainly insert the link on this page (when the missions aren't crap :-))).
And in regards of the auto start of the next mission, I handle this with numbering the missions (1,2,3,..), so you know which one is the next.
@DifferentRoad@aimless Yeah, I experienced a similar bug when going into edit actor when I only had the main character inserted. I mean, sure has this tool still some bugs, but I'm confident that @aimless will adress them.
@aimless Awesome work!!! You have included all the stuff that I wanted for the Build a Mission editor (Timer, more possibilities to hide blip, ..). I'm looking forward to make some very cool missions. I promise.
It's a shame Rockstar don't hire you to integrate your mission maker into the online version.
@SomeoneAlive I saw it!:-)
@SomeoneAlive @AzzerMcMullen By the way, we have discord channel. You can also ask there. https://discord.gg/GczAbPm
@aimless @all Instead of answer here all mission maker handling questions, come all to @ok1wwa discord channel https://discord.gg/GczAbPm and let's talk there.
@aimless Just an idea for your work. Wouldn't it be handy to implement the talking animation into the message function, so you can just choose in this function which actor/player is talking and voilà he has the animation? And duration of animation is taken from the message duration.
@aimless An option to not fade in at the start would be great.
And many thanks for the video!!! Your support here is great.
I will donate you some bucks for your ongoing efforts. Keep on.
@aimless And is it possible to add a cutscene before the start? When I insert a cutscene after the start, the camera is positioned at the start point, and only then the cutscene begins. I want to create a pan shot from far away to the start point. Is this possible? Or when not could you implement this?
@aimless Fade in (cutscenes objective) works for you? In my case not. Maybe I'm doing something wrong. And after fade out the mission goes into infinite loading (only pressing insert helps then). What would be helpful is a video tutorial just for the cutscenes objectives.
@TheFairyMan You can publish your missions on GTA 5 mods site, and then give the link to @aimless, who will cerntainly insert the link on this page (when the missions aren't crap :-))).
And in regards of the auto start of the next mission, I handle this with numbering the missions (1,2,3,..), so you know which one is the next.
@DifferentRoad @aimless Yeah, I experienced a similar bug when going into edit actor when I only had the main character inserted. I mean, sure has this tool still some bugs, but I'm confident that @aimless will adress them.
@aimless Awesome work!!! You have included all the stuff that I wanted for the Build a Mission editor (Timer, more possibilities to hide blip, ..). I'm looking forward to make some very cool missions. I promise.
It's a shame Rockstar don't hire you to integrate your mission maker into the online version.