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Hello, I wrote to you in PW on the forum :) Is it possible to contact you there?
Hello, I write, I am begging once with a great request.
Could you please analyze the popgroups.ymt file provided for the modification of World of Variety and make additional cars and vehicles in the parking lots and on the move, for example. Taxi also appear with you when we have WOV 3.2 installed?
It would be great if you could, in addition to your original version, provide an optional version with a compatible WOV. Regards!
Hello, version v1.1 works clearly better. Thank you!
There are only two things left that I have in mind and ideas:
1. During normal braking the car stops and a blockage occurs. You have to release the brake and press it again to start moving back.
When driving straight ahead and using the handbrake (space) and the desire to quickly engage reverse gear, there is also a blockage and the car instead of turning the wheels to the rear stops as in normal braking and you also need to release the brake to start back.
It would be nice if the script detected and separated normal braking and handbrake. With normal braking = blocks reversing, and with the handbrake it does not block reversing so you can move back quickly on the tire squeaks backwards :)
2. Driving backwards and braking using gas (driving forward) there is the same effect that instead of stopping the vehicle moves forward. Is it possible for the script to work in reverse? : D
This will be more difficult because when reversing the car will not be able to quickly move full throttle car forward on the squeegee tires.
In my mind I have the idea of using the handbrake as a switch or the command to cancel the quick reversing lock etc.
If you are willing to test something, write to PW. I can be a beta tester! Regards ;)
Hello, thank you for this modification. I was always bothered by the automatic reversing of the car during braking when I played on my pad from PS4.
I have a question - can you make the modification work only when we stop it?
Currently it looks like that when we stop the car on the street and it is standing = the reversing lock is on.
If we are going and stop without braking or with a handbrake, the reversing lock is also activated.
It would be nice if during a free stop without braking or when stopping down, it was not blocked and it would be turned on by default.
Write to me if you understand what I am writing about. Regards ;)
Thank you for your answer, I'm happy about that!
Hello, with this Customizable Monthly Weather Cycle script I will be able to do what I cared about in this comment below regarding the Always Sunny script?:
Please confirm. Regards ;)
It's great that you came back! I am waiting for an update. Remember that I am willing to help, beta tests and ideas about what to improve. Regards
Hello, I would like you to ask to fix / correct 2 things:
1. When we leave eg by car from the garage, he goes too far and we have no control over him for a long time. Playing with Realistic Driving V, he hits the wall or stands near it. You can make the vehicle turn sideways after the departure from the garage or the control appeared above it faster so that you can not enter the past on the other side?
2. When we enter, they are like two cuts of shots and cameras. First, one camera as the car enters, and then when it comes in, the transition to the second camera is already to modify the vehicle. Could you do it so that when entering the vehicle there was no change of the camera and after going deeper showed the cut and the transition to the tuning camera?
Welcome. I know that the current version of the modification is marked as FINAL, but nevertheless it is nice if you had the option to configure time and weather individually about what I wrote in the previous commentary 18 hours ago:
"Hello, is it possible for you to create a configuration option?
Instead of stiff weather sunny and 12:00 settings.ini file and the possibility of setting your time and weather there? It would be great to be able to edit it for yourself individually. Regards :)"
I am writing a new comment because I would like to ask for one more thing and setting / switching eg
The ability to set rigid time and weather after reading the game, for example, sunny 15:00 permanently
It is possible to set rigid time and weather after loading the game, for example, 15:00 in the sun, but after 30 seconds or 1 minute the time would move in the game normally and be unlocked. Thanks to this, we could use your file to have your weather and time set instead of randomly saved by the game when loading the game. If something I wrote is not understandable let me know
World of Variety contains its own popgroups.ymt.
@Cyron43 could edit your popgroups.ymt file taking into account the additions from the file from World of Variety then we would simultaneously get new content from two modifications simultaneously ;)