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Nice update. Maybe for the A_M_Y_Beach_02 ped, you should make the flip flops a separate drawable like A_M_Y_Beach_03. And to add a bare torso option since there is none. Since this ped can will be wearing the flip fops on the beach and in the ocean as well to like exclude it. Maybe if there is a pack 2.
Bug: Whenever you spawn either Franklin, Michael, or Trevor and you change their setting as set as enemy or attacking ped, they run away. While the others are fine. Please fix it.
@Lorcann thanks. And I’ve have to add it to references for it to work
@Lorcann Looks nice, was wondering if I can make a new line for the group in the ini, will it work like I name it Group_Vinewoods?
Cool.
@Starfox1993 Yes some do but some don’t. That’s why you’d have to edit popgroups.ymt in which I do.
Cool.
Actually I meant it would be more better if you made more ped models. If that is possible to make an ini
@M8T looks nice, I'm wondering if it also supports addon peds?
@sjaak327 is this a bug where when you spawn a random attacking ped cutscene peds never spawn and when you give them a gun the cutscene peds never spawn only the scenario, gang, ambient, story, etc. And when you try to give make a cutscene ped have a gun option game crashes.