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    I thought I would be able to ride the bus with this mod. Only driving is possible with this? Thanks!

    24 Οκτώβριος 2018
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    That's too bad. It would be awesome to play with proper inertia and impact but without clipping from the player model. Great job with the mod, nevertheless!

    1 Οκτώβριος 2018
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    @Rbn3D I think you misunderstood me. I'd like to play 1st person but without hiding the player model (I'd like to see the hands) and your mod works pretty good, but when I hit something/slow down dramatically, the player head goes forward "inside the camera". I'm wondering if there's a way to disable this animation.

    30 Σεπτέμβριος 2018
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    I have a suggestion regarding not hiding the player model inside the car. The mod works almost flawlessly, except when you slow down drastically or hit the vehicle. And it's only because the player plays that "hit" animation, where he goes forward in direction of the wheel. What I suggest is disabling this animation - if possible - making the mod 10/10. Thanks for the great work!

    30 Σεπτέμβριος 2018
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    Too bad Razorwings18 stopped developing this awesome mod. Well, if you come back, I have a suggestion regarding not hiding the player model inside the car. The mod works almost flawlessly, except when you slow down drastically or hit the vehicle. And it's only because the player plays that "hit" animation, where he goes forward in direction of the wheel. What I suggest is disabling this animation - if possible - making the mod 10/10. Thanks for the great work!

    27 Σεπτέμβριος 2018
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    You're awesome! Thank you so much.

    2 Νοέμβριος 2017
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    I second what @Vlad94 said. The brakes seem a little iffy, even on high-end cars.
    On another note, not sure if it's doable, but how hard would it be to increase a bit more the deformation of the cars (already using the option for more deformation)? Thanks!

    30 Οκτώβριος 2017
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    @0x49 This would be very nice.

    30 Οκτώβριος 2017
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    @KL13NT I'm using this (https://gta5-mods.com/misc/gta-v-fov-v1-11) and it's working pretty good.

    30 Οκτώβριος 2017
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    @sorbas
    Thanks for the reply! I will tinker a bit with RDE and the 3-star related problem and get back to you. It would be nice if you could implement only getting a wanted level if the cop had line of sight when you exited the vehicle. Since you're so helpful, is it intended that it's difficult to lose the "pulling you over" cop? By that I mean a cop start to follow me to pull me over and I try to flee. I go very far apart from him but he keeps following me, sometimes teleporting/spawning a new car to get me. Thanks, again!

    30 Οκτώβριος 2017