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Hey Snow, you make good stuff. You mind if I DM you? I'd like to see if you could make something specific.
@Snowrella Thanks. I like the new version as it adds a more 'full figure' to go with the smaller one.
@Fenrir1974 No, you can use ST and ENT (those I also use.) But Menyoo is the only one that shows the 'zero' and 'negative' slots when you scroll through. You need those to be able to make use of the fixes I mentioned. Get the latest version from Maffin's github page. Lately, it allows you to change outfits w/o having to use a 'soul-stolen' ped. I've only done one change, so I don't know how many you can do until a crash if any. The 'stolen' ped still lets you change at least 5x maybe more now for sure.
@steven00016 To get rid of the 'disappearing pool room' issue, you'll have to use codewalker to get rid of the occlusions in that house.
@Alex106 That's the thing, I checked those and it still does it when I disable them. I swear, these last few updates have broken more perfectly good mods just so the 'shark card weenies' can have their garbage....
@Snowrella Yeah, these don't work in MPC. The textures don't line up and you get either the texture from the previous set of lowr's or 'meat'. Didn't you make an earlier version of these? I've got those and they work in slot 001 and have this version in 002. The slot '1' version matches up perfectly with this new one. To use this version properly, I'll have to swap it out with a set of vanilla lowr's....
@murda69 Yeah, I'd have to see the 'bod' that works with that! I ain't mad, but man this was awful....
@Alex106 Thanks. I figured as much. Would replacing the textures from a copy in the vanilla files work?
So is this supposed to be a 'DLC Pack' or props to go into 'Addonprops?' I loaded everything into AP, put the prop names in the editor, did the 'rebuild' thing and none of the props show up in any of my trainers.
@Alex106 At long last, you got around to the 'doubled deck loungers and potted plant' at Franklin's house. I also see you got the garage door near the 'starter parking lot' in downtown vinewood to open. I'm getting textures freaking out on Grove St. on all the houses between the LTD right up to the edge entering the cul du sac. The textures flicker and change to many others. It started after this last update and I can't figure what mod (if any) is causing this. I see this same issue with the Del Perro Garage installed and I go into 'Benny's' the textures wig out. Any ideas what could be causing this?