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what happens to the ini file from 3.4? Should we delete it or leave it be?
how did u solve it?
Im not using menyoo so I have no option to teleport to the location as I converted it into a ymap, so I was just wondering where abouts on the map it's located exactly. Mount chilad is massive XD
awesome! Just wondering where is it located as I converted this into a ymap since I'm not using Menyoo?
awesome! works really well with this mod:
you just have to remove the roof of the cage in OpenIV so peds can spawn in properly.
You can change the coordinates in the Fightclub file to this:
Private startfpos As New Vector3(-522.85, -1718.71, 19.27), fightpos As New Vector3(-518.31, -1712.32, 20)
Private fightblip As Blip
Private f1, f2, f3, f4, f5 As Ped, fmodel As String, arma As WeaponHash
Private fightrew As Integer = 100
Private weap As Integer, Rndweap As New Random, op As Integer, Rndop As New Random
Private menu As New UIContainer(New Point(0, 0), New Size(400, 300), Color.Blue)
Private luchadores As PedGroup
Shadows Sub keydown(ByVal sender As Object, ByVal e As KeyEventArgs) Handles MyBase.KeyDown
If defeated = True Then
If e.KeyCode = Keys.E Then 'Si mataste al oponente, pulas E para salir
Game.Player.Character.Position = New Vector3(-515.02, -17224.04, 20)
awesome mod dude! Do u have Alvin's ped mod anywhere? In one of ur thumbnails he's in the background
awesome update. Just one thing though, blood pooling from 2.6 has been removed? In 2.6 thigh shots and head shots had blood pooling which I found pretty realistic
holy crap this is amazing!