Jack Daniels Bottle Molotov
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This Mod Is A Texture Mod For The Molotov...
YOU WILL NEED OPENIV FOR THIS!
Make a backup first!
I am not responsible for any broken files or any bans...
go to update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf
then replace w_ex_molotov.ytd with the ones in my mod...
Rebuild the archive and your done!!!
YOU WILL NEED OPENIV FOR THIS!
Make a backup first!
I am not responsible for any broken files or any bans...
go to update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf
then replace w_ex_molotov.ytd with the ones in my mod...
Rebuild the archive and your done!!!
Πρωτοανέβηκε: 21 Μάιος 2015
Πιο πρόσφατη ενημέρωση: 21 Μάιος 2015
Last Downloaded: πριν 5 μέρες
9 σχόλια
More mods by HyperThreadGaming:
This Mod Is A Texture Mod For The Molotov...
YOU WILL NEED OPENIV FOR THIS!
Make a backup first!
I am not responsible for any broken files or any bans...
go to update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf
then replace w_ex_molotov.ytd with the ones in my mod...
Rebuild the archive and your done!!!
YOU WILL NEED OPENIV FOR THIS!
Make a backup first!
I am not responsible for any broken files or any bans...
go to update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/weapons.rpf
then replace w_ex_molotov.ytd with the ones in my mod...
Rebuild the archive and your done!!!
Πρωτοανέβηκε: 21 Μάιος 2015
Πιο πρόσφατη ενημέρωση: 21 Μάιος 2015
Last Downloaded: πριν 5 μέρες
Oh come on! I was already finishing that one. Well fine, going to make some kind of vodka bottle instead. BTW, I had a little promblem: after i replace my old Molotov.ydf texture (using to your path) my game start updating itself and replaces new custom texture with the vanilla one. Any possible sollutions? I am using Social Club License game copy.
@Y.O.B.A. - some mods / texture updates require that you play offline if not, it will update. Hope that gets fixed some time for all mods/texts/ etc.
@GrandolaSupreme Thx dude, it worked! I must say that it is much easier to make mods in GTA-V, than in any other game. Already working on my first retexture.
Lol nice, I just did the Heineken bottle. Did you change the map as well or only the image?
@H3RB4LS Image only...
Cool. Once mine gets approved, you can see what it'd look like with the map as well. It's very easy to do. Assuming you're using DDS plugin on Photoshop; Just goto Filter< NVidiaTools<NormalMapFilter. For the height source Average RGB seems to do fine. Check with 3D preview. And in the Alpha Field pick "Set to 1.0". Save that as the file thats used for maps in the .ytd, then undo those changes, and save it as the image file. Import both those dds in the Texture Editor, save, then swap in OpenIV and should be good. Then you'll have the maps as well like here: http://i.imgur.com/0RAbTWB.jpg
@Y.O.B.A Make it Crystal Palace. That's some cheap shit Trevor would drink.
Thanks for addibnd a video Anonymous dude!
A little bit of the good ol whiskey