33.072
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33.072
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Information:
This mod restores the weathers and other graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds and other miscellaneous visual settings
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Cloudy and stormy clouds drawables and textures
- Snapmatic filters
Optionals:
- Alternative Lens Flare: this optional changes the color of two flare animorphics from yellow to blue
- No Fog Volumes: this optional removes the fog volumes around the map. Note: this optional is unnecessary if the "Shader quality" setting is set to "Normal"
- No HUD Blur: this optional removes the DoF/blur from the character, radio and weapon wheels
- No Lens Artefacts: this optional removes the blue lens artefacts that are enabled with the "PostFX quality" set to "Very High"/"Ultra"
- No NGCoronas: this optional disables an additional layer of the corona texture emitted from light sources
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy Main Files):
Import the "common" and "x64" folders from the "Legacy" folder in "mods\update\update.rpf"
Installation (Enhanced Main Files):
Import the "common" and "x64" folders from the "Enhanced" folder in "mods\update\update.rpf"
Installation (Legacy & Enhanced Optionals):
- Alternative Lens Flare: import "lensflare_f.xml", "lensflare_m.xml" and"lensflare_t.xml" in "mods\update\update.rpf\common\data"
- No Fog Volumes: import "vfxfogvolumeinfo.ymt" from the "Optionals/No Fog Volumes" folder in "mods\update\update.rpf\x64\data\effects"
- No HUD Blur: import "timecycle_mods_4.xml" from the "Optionals/No HUD Blur" folder in "mods\update\update.rpf\common\data\timecycle"
- No Lens Artefacts: import "lensartefacts.ymt" from the "Optionals/No Lens Artefacts" folder in "mods\update\update.rpf\x64\data\effects"
- No NGCoronas: import "visualsettings.dat" from the "Optionals/No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Legacy Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Legacy\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Enhanced Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Enhanced\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
Changelog:
24.03.25
- Temporaly removed the gen7 cloudhats files. Out of 7 models, 5 are already included within other ones of the PC version and the only 2 different drawables (and some textures) will be added back with another update
- Added back the "Alternative Lens Flare" optional
- Added a version of the mod for the Enhanced edition
- Updated the requirements and installation instructions
This mod restores the weathers and other graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds and other miscellaneous visual settings
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Cloudy and stormy clouds drawables and textures
- Snapmatic filters
Optionals:
- Alternative Lens Flare: this optional changes the color of two flare animorphics from yellow to blue
- No Fog Volumes: this optional removes the fog volumes around the map. Note: this optional is unnecessary if the "Shader quality" setting is set to "Normal"
- No HUD Blur: this optional removes the DoF/blur from the character, radio and weapon wheels
- No Lens Artefacts: this optional removes the blue lens artefacts that are enabled with the "PostFX quality" set to "Very High"/"Ultra"
- No NGCoronas: this optional disables an additional layer of the corona texture emitted from light sources
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy Main Files):
Import the "common" and "x64" folders from the "Legacy" folder in "mods\update\update.rpf"
Installation (Enhanced Main Files):
Import the "common" and "x64" folders from the "Enhanced" folder in "mods\update\update.rpf"
Installation (Legacy & Enhanced Optionals):
- Alternative Lens Flare: import "lensflare_f.xml", "lensflare_m.xml" and"lensflare_t.xml" in "mods\update\update.rpf\common\data"
- No Fog Volumes: import "vfxfogvolumeinfo.ymt" from the "Optionals/No Fog Volumes" folder in "mods\update\update.rpf\x64\data\effects"
- No HUD Blur: import "timecycle_mods_4.xml" from the "Optionals/No HUD Blur" folder in "mods\update\update.rpf\common\data\timecycle"
- No Lens Artefacts: import "lensartefacts.ymt" from the "Optionals/No Lens Artefacts" folder in "mods\update\update.rpf\x64\data\effects"
- No NGCoronas: import "visualsettings.dat" from the "Optionals/No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Legacy Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Legacy\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Enhanced Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Enhanced\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
Changelog:
24.03.25
- Temporaly removed the gen7 cloudhats files. Out of 7 models, 5 are already included within other ones of the PC version and the only 2 different drawables (and some textures) will be added back with another update
- Added back the "Alternative Lens Flare" optional
- Added a version of the mod for the Enhanced edition
- Updated the requirements and installation instructions
Πρωτοανέβηκε: 15 Σεπτέμβριος 2018
Πιο πρόσφατη ενημέρωση: 24 Μάρτιος 2025
Last Downloaded: πριν 37 λεπτά
310 σχόλια
More mods by Alex106:
Information:
This mod restores the weathers and other graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds and other miscellaneous visual settings
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Cloudy and stormy clouds drawables and textures
- Snapmatic filters
Optionals:
- Alternative Lens Flare: this optional changes the color of two flare animorphics from yellow to blue
- No Fog Volumes: this optional removes the fog volumes around the map. Note: this optional is unnecessary if the "Shader quality" setting is set to "Normal"
- No HUD Blur: this optional removes the DoF/blur from the character, radio and weapon wheels
- No Lens Artefacts: this optional removes the blue lens artefacts that are enabled with the "PostFX quality" set to "Very High"/"Ultra"
- No NGCoronas: this optional disables an additional layer of the corona texture emitted from light sources
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy Main Files):
Import the "common" and "x64" folders from the "Legacy" folder in "mods\update\update.rpf"
Installation (Enhanced Main Files):
Import the "common" and "x64" folders from the "Enhanced" folder in "mods\update\update.rpf"
Installation (Legacy & Enhanced Optionals):
- Alternative Lens Flare: import "lensflare_f.xml", "lensflare_m.xml" and"lensflare_t.xml" in "mods\update\update.rpf\common\data"
- No Fog Volumes: import "vfxfogvolumeinfo.ymt" from the "Optionals/No Fog Volumes" folder in "mods\update\update.rpf\x64\data\effects"
- No HUD Blur: import "timecycle_mods_4.xml" from the "Optionals/No HUD Blur" folder in "mods\update\update.rpf\common\data\timecycle"
- No Lens Artefacts: import "lensartefacts.ymt" from the "Optionals/No Lens Artefacts" folder in "mods\update\update.rpf\x64\data\effects"
- No NGCoronas: import "visualsettings.dat" from the "Optionals/No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Legacy Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Legacy\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Enhanced Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Enhanced\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
Changelog:
24.03.25
- Temporaly removed the gen7 cloudhats files. Out of 7 models, 5 are already included within other ones of the PC version and the only 2 different drawables (and some textures) will be added back with another update
- Added back the "Alternative Lens Flare" optional
- Added a version of the mod for the Enhanced edition
- Updated the requirements and installation instructions
This mod restores the weathers and other graphics elements from the PS3 and X360 version of the game
Main Changes:
- Weathers
- Lens flare, lightning, light pollution, clouds and other miscellaneous visual settings
- Textures of the bokeh, damage effect (upscaled), flares (animorphic, artefact, chromatic, corona) and water foam (upscaled)
- Cloudy and stormy clouds drawables and textures
- Snapmatic filters
Optionals:
- Alternative Lens Flare: this optional changes the color of two flare animorphics from yellow to blue
- No Fog Volumes: this optional removes the fog volumes around the map. Note: this optional is unnecessary if the "Shader quality" setting is set to "Normal"
- No HUD Blur: this optional removes the DoF/blur from the character, radio and weapon wheels
- No Lens Artefacts: this optional removes the blue lens artefacts that are enabled with the "PostFX quality" set to "Very High"/"Ultra"
- No NGCoronas: this optional disables an additional layer of the corona texture emitted from light sources
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy Main Files):
Import the "common" and "x64" folders from the "Legacy" folder in "mods\update\update.rpf"
Installation (Enhanced Main Files):
Import the "common" and "x64" folders from the "Enhanced" folder in "mods\update\update.rpf"
Installation (Legacy & Enhanced Optionals):
- Alternative Lens Flare: import "lensflare_f.xml", "lensflare_m.xml" and"lensflare_t.xml" in "mods\update\update.rpf\common\data"
- No Fog Volumes: import "vfxfogvolumeinfo.ymt" from the "Optionals/No Fog Volumes" folder in "mods\update\update.rpf\x64\data\effects"
- No HUD Blur: import "timecycle_mods_4.xml" from the "Optionals/No HUD Blur" folder in "mods\update\update.rpf\common\data\timecycle"
- No Lens Artefacts: import "lensartefacts.ymt" from the "Optionals/No Lens Artefacts" folder in "mods\update\update.rpf\x64\data\effects"
- No NGCoronas: import "visualsettings.dat" from the "Optionals/No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Legacy Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Legacy\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Installation (Enhanced Optionals):
- No NGCoronas: import "visualsettings.dat" from the from the "Optionals\Enhanced\No NGCoronas" folder in "mods\update\update.rpf\common\data"
Special Thanks:
- alloc8or for the Visual Settings + Timecycle Reloader
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- DK22Pac for the WFT/XFT to DFF converter
- Parik for DragonFF
- Stryfaar for helping during development
Changelog:
24.03.25
- Temporaly removed the gen7 cloudhats files. Out of 7 models, 5 are already included within other ones of the PC version and the only 2 different drawables (and some textures) will be added back with another update
- Added back the "Alternative Lens Flare" optional
- Added a version of the mod for the Enhanced edition
- Updated the requirements and installation instructions
Πρωτοανέβηκε: 15 Σεπτέμβριος 2018
Πιο πρόσφατη ενημέρωση: 24 Μάρτιος 2025
Last Downloaded: πριν 37 λεπτά
How do I install this on my Steam Deck, which has Linux by default? Last I remember, the files for the game are a bit different than they would be on Windows, and I couldn't get this mod to work without crashing the game.
How to remove always cloud? even with extrasunny weather
Can't wait to play gta v expanded and enhanced with xbox 360 graphics with RTX on😎😎😎
I NEED THIS SO BAD BRO😭😭😭 please update openiv
@Alex106 Hey there, I wanted to ask about something. Can you restore the Snapmatic filters and the alternative lens flare? It would be nice to have them again.
@Imad Miganeh The Snapmatic filters are already included (they've been part of the main mod for a long time).
As for the lens flare, I will add it back with the next update
@Alex106 I'm talking about the one of the optionals that you removed back in the "Chop Shop" Update
@Imad Miganeh The ones for the Rockstar Editor? If so, no, because it started to make the game crash after a certain patch
@Alex106 Can you at least send me these files because I want to test something with it
@Imad Miganeh The password is "replayfx" https://easyupload.io/x9ttvl
@Alex106 Thank you so much! If you wonder, I was testing it on older patches to see how it looks like
@Alex106
Hi,
Compatible version 3028 ?
Glad that you are updating all your mods to Gen9, excellent work!
compatible with NVE?
@OdinPagan Yes
@ex4mple694201337 No
@Alex106 Is this graphic mod is same with VisualV or a bit different?
@Yunyun It's a completely different mod, which restores the lighting and atmosphere (the full changes are in the description) from the original release of the game on PS3 and X360
@Alex106 Alright, Thanks
Stupid question, but is it possible to use this package with FiveM, or only for Single Player?
YAY Now we just need the xbox 360 textures