@SpookyAdept 1) The only reason for the interior not showing up it's because you might have another mod which edits the exterior of the polce station
2) You're referring to the ambientpedmodelsets.meta file? If so, it's in "update\update.rpf\common\data\ai"
@IvoAnic 1) I checked and there's only one table. Did it happen after switching to Michael? If so, I think it's caused by a game script duplicating it for that specific switch scene, which in that case I can't fix
2) Which unneeded signs exactly?
@SpookyAdept
1) The only reason for the interior not showing up it's because you might have another mod which edits the exterior of the polce station
2) You're referring to the ambientpedmodelsets.meta file? If so, it's in "update\update.rpf\common\data\ai"
@Klemc No, it was an issue with the script itself
@IvoAnic
1) I checked and there's only one table. Did it happen after switching to Michael? If so, I think it's caused by a game script duplicating it for that specific switch scene, which in that case I can't fix
2) Which unneeded signs exactly?
@OdinPagan I uploaded a new versions that should fix the issue. Let me know if it still happens
@OdinPagan Does this happen right after the game has loaded or after doing something specific, such as entering one of the interiors added by the mod?
@Hillionliat Compared to the version 5.2, in the last two updates I only removed one file and made some changes to other two, nothing that can cause errors.
Install these two mods and it should work fine afterwards:
https://github.com/pnwparksfan/gameconfig
https://www.gta5-mods.com/tools/packfile-limit-adjuster
@Matador da 25 I think it's a shader bug/issue (both the glass and the fence being transparent), which I can't fix
@Hillionliat I forgot to include it in the archive. I'm uploading a new version
@zanesix Good to hear that, and yeah, I added both to the requirements list
@xshun00 I reinstalled the OIV package with an empty mods folder and it didn't give me any errors
What game version you're using?