10.908
170
10.908
170
Mod inspired by GTA 4's vigilante missions, you can now access the police computer present in any police car and use it to hunt down criminals.
You can choose between most wanted criminals and current crimes, the most wanted missions are manually made by me, while the current crimes are randomly generated anywhere on the map.
Most wanted criminals
Current crimes list
Unlockable targets
Most Wanted unlockable targets require you to complete a number of other Most Wanted bounties in order to unlock the mission. The script saves your progress (read Progress saving for more info) so you don't have to complete the missions in one playthrough and once unlocked it will stay that way for future playthroughs.
Progress saving
The script creates a new directory inside your GTAV scripts directory named after the mod, VigilanteMissions, where the file 'progress.data' is stored. That file contains your progress in the VigilanteMissions mod and it's updated every time you complete a Most Wanted mission.
Stats menu
In this submenu you can see, the number of most-wanted bounties you have completed, the number of crime scenes cleared (current crimes missions completed), the number of missions failed and the number of criminals you have killed.
The reward
It's unlocked after completing mission eleven, this reward allows you to access the police computer from any vehicle. After unlocking the reward it has to be enabled in the ini file through the setting "RewardEnabled", which is set to false by default.
Vehicle filter
After you unlock and enable "The Reward", you can use the vehicle filter to set which vehicles will have the police computer available. To enable the filter set the FilterOn setting in the ini file to true (is false by default), after that you can set the list of allowed vehicles in the VehicleModels setting. By default the VehicleModels setting contains the models of the police vehicles, you can append more models or delete those and use your own custom list. For more information you can read the instructions in the ini file or ask in the comments.
Lose cops
This option in the police computer will allow you to pay Lester so he can remove your wanted level, if you have any. If you don't have a wanted level this option is disabled. As mentioned before, you have to pay, the price for the wanted level removal depends on how high your wanted level is.
Note: This option is unlocked once you complete the Most Wanted mission 11. If you haven't completed it, it won't show up in the police computer.
Installation
Place VigilanteMissions.dll and VigilanteMissionsConfig.ini in your scripts folder
Requirements
Recommended mods
Controls
Mouse and keyboard:
Press E (while inside a police/fib/noose vehicle) to access the police computer
Hold F11 for 3 seconds to cancel a mission
Gamepad:
Press DPad Right to access the police computer
Hold DPad Right for 3 seconds to cancel a mission
Controls can be modified in the ini file
Credits
Me
Known issues
Upcoming updates
Version 7.0.0 (list subject to change)
Changelog
Version 6.0.1
Version 6.0.0
Version 5.0.3
Version 5.0.2
Version 5.0.1
Version 5.0.0
Version 4.2.0
Version 4.1.0
Version 4.0.1
Version 4.0.0
Version 3.1.0
Version 3.0.0
Version 2.1.0
Version 2.0.0
Version 1.0.1
Source
You can choose between most wanted criminals and current crimes, the most wanted missions are manually made by me, while the current crimes are randomly generated anywhere on the map.
Most wanted criminals
- Wang Fang
- Tony Mussolini
- Martin Madrazo
- Frank Abagnale
- Ted Bundy
- Song Jiang
- Catherine Kerkow
- Harry "Taco" Bowman
- Heisenberg
- Billy "The Beaut" Russo
- The Joker (unlocked after 15 completed missions)
Current crimes list
- Assault: Random civilian is being robbed by a criminal
- Gang activity: Wanted gang was spotted, hunt them down
- Stolen vehicle: The criminal is trying to get away with a stolen vehicle
- Suspect on the run: The suspect is trying to get away from the crime scene on foot
- Mass shooter: Random psycho shooting at civilians, the police, and even the player
- Fleeca bank robbery
- Pacific Standard bank robbery
Unlockable targets
Most Wanted unlockable targets require you to complete a number of other Most Wanted bounties in order to unlock the mission. The script saves your progress (read Progress saving for more info) so you don't have to complete the missions in one playthrough and once unlocked it will stay that way for future playthroughs.
Progress saving
The script creates a new directory inside your GTAV scripts directory named after the mod, VigilanteMissions, where the file 'progress.data' is stored. That file contains your progress in the VigilanteMissions mod and it's updated every time you complete a Most Wanted mission.
Stats menu
In this submenu you can see, the number of most-wanted bounties you have completed, the number of crime scenes cleared (current crimes missions completed), the number of missions failed and the number of criminals you have killed.
The reward
It's unlocked after completing mission eleven, this reward allows you to access the police computer from any vehicle. After unlocking the reward it has to be enabled in the ini file through the setting "RewardEnabled", which is set to false by default.
Vehicle filter
After you unlock and enable "The Reward", you can use the vehicle filter to set which vehicles will have the police computer available. To enable the filter set the FilterOn setting in the ini file to true (is false by default), after that you can set the list of allowed vehicles in the VehicleModels setting. By default the VehicleModels setting contains the models of the police vehicles, you can append more models or delete those and use your own custom list. For more information you can read the instructions in the ini file or ask in the comments.
Lose cops
This option in the police computer will allow you to pay Lester so he can remove your wanted level, if you have any. If you don't have a wanted level this option is disabled. As mentioned before, you have to pay, the price for the wanted level removal depends on how high your wanted level is.
Note: This option is unlocked once you complete the Most Wanted mission 11. If you haven't completed it, it won't show up in the police computer.
Installation
Place VigilanteMissions.dll and VigilanteMissionsConfig.ini in your scripts folder
Requirements
- Latest version of ScriptHookV
- Latest version of ScriptHookVDotNet
- LemonUI
- Open All Interiors and online maps enabled
- Online Interiors
Recommended mods
World Of Variety (I designed missions 9 and 10 while having this mod installed, so they will feel 'incomplete' if you don't have this mod. Sorry about that.)
Controls
Mouse and keyboard:
Press E (while inside a police/fib/noose vehicle) to access the police computer
Hold F11 for 3 seconds to cancel a mission
Gamepad:
Press DPad Right to access the police computer
Hold DPad Right for 3 seconds to cancel a mission
Controls can be modified in the ini file
Credits
Me
Known issues
- If you find any other issues, let me know in the comments
Upcoming updates
Version 7.0.0 (list subject to change)
- Remake the script using Cpp instead of Csharp
- Create my own interior markers, removing the need for scripts like OAI or EAI
- A different approach on recreating the police computer (maybe)
- Changing the missions a little bit
Changelog
Version 6.0.1
- Fixed fatal error that would crash the script on startup if you haven't completed mission 11
Version 6.0.0
- Fixed occasional script crashes when spawning peds
- Changed controls mapping. Read the ini file for more info
- Added new option to the police computer, "Lose cops". Read the Lose cops section for more info
Version 5.0.3
- Performance improvements
- Moved the mission 4 to another location so it doesn't interfere with Franklin's stored aircraft
- Added new setting to the ini file "WorldOfVarietyCompatibility". So far all this does is change the location of the bombs in mission 9. If you don't have that mod installed, it should be left with the default value, which is "false"
Version 5.0.2
- Fixed typos
- Added new settings to the ini file (Read vehicle filter section)
Version 5.0.1
- Fixed the Joker crashing the plane almost instantly in mission eleven, ending the mission abruptly
Version 5.0.0
- Updated the dependencies to use the latest version of ScriptHookVDotNet
- Added stats submenu to the police computer
- Added new objective to mission eleven, you now have to lose the cops before going to the military base
- Sometimes lazers won't spawn during mission eleven, so I added one to make sure there is always one and the mission can be completed
- Added "The reward", which is unlocked after completing mission eleven
- Added new setting to the ini file "RewardEnabled", to set whether "The reward" is enabled or not
- Fixed the GPS route disappearing before reaching the destination
- In the few police stations that can be accessed in the game, you can now use the PCs that are there to access the police computer menu
Version 4.2.0
- New Most Wanted suspect: The Joker (Read Unlockable targets section)
- Progress saving (Read Progress saving section)
- New current crimes mission: Fleeca bank robbery
- New current crimes mission: Pacific standard bank robbery
- AntiCrash code: if you experienced script crashes during the missions, that shouldn't be happening anymore and missions should also be loading faster
NEW REQUIREMENT: Online Interiors- Changed the positions of the bombs and deleted two enemies in the meth lab part of Most Wanted mission nine to make it compatible with Online Interiors props
Version 4.1.0
- New most wanted suspect Heisenberg
- New most wanted suspect Billy "The Beaut" Russo
- New current crimes mission "mass shooter", it's a criminal shooting at civilians and anyone that tries to stop them
- Added a new option to the police computer, "call backup". The name says it all, once you press that option a unit will be dispatched to your location, if enemies are found they will start attacking, otherwise they will leave after a few seconds. NOTE: You are not a police officer, you are a vigilante. If you call for backup the dispatched unit may attack you too if you have a wanted level
- Added new customizable control to the ini file "Interact" you can now set the key that will be used for when a vigilante mission asks you to interact with something
- There was supposed to be a shootout between criminals and police in the first part of mission seven, which wasn't happening, also the behavior of the police towards the player was incorrect, these bugs have been fixed
Version 4.0.1
- Reduced health and armor for the target in the most wanted mission five. Also reduced the time before the target shoots the victim from 28 seconds to 15 seconds
- Fixed error that would stop the assault current crimes mission from starting
- Also changed how the assault mission works, now when the player arrives at the crime scene the suspect will either choose to fight the player or kill the victim, if the victim dies the mission is failed
- Changed the police computer menu name to "Los Santos County Database"
- Changed how neutral enemies behave, now instead of ignoring the player until provoked, an enemy will start following the player if it gets close enough in an attempt to force the player to leave the area. If the player backs away in time, the enemy will return to its original position, otherwise, if the player sticks around for too long, the enemy will attack
- If the player is holding a weapon, the enemies that start following the player will attack faster than when the player is unarmed
- If an unarmed player draws a weapon while being followed by an enemy, the enemy will start attacking immediately
Version 4.0.0
- New most wanted suspect Catherine Kerkow: MAKE SURE YOU HAVE OPEN ALL INTERIORS INSTALLED AND ONLINE MAPS ENABLED
- New most wanted suspect Harry "Taco" Bowman
- Fixed error that would crash the script if you destroyed the helicopter before takeoff in the most wanted mission two
- Instead of just fading out the music after the mission is completed, a cool sound is played
- Limited wanted level to 1 during missions and at the end of some of the missions the player gains a 3 star wanted level
- Some changes in the code you don't care about
Version 3.1.0
- Added gamepad support
Version 3.0.0
- Added ini file to modify the controls
- Added two new Most Wanted suspects, Ted Bundy and Song Jiang
- Now music starts during the most wanted missions
Version 2.1.0
- Added new Most Wanted Suspect Frank Abagnale
- Minor changes to other missions
- Changes in the code to improve performance
Version 2.0.0
- Replaced NativeUI for LemonUI
Version 1.0.1
- Mission is canceled when the player dies
- Fixed error allowing the player to start another current crimes mission while one was already in progress
Source
Πρωτοανέβηκε: 11 Σεπτέμβριος 2021
Πιο πρόσφατη ενημέρωση: 30 Οκτώβριος 2021
Last Downloaded: 3 hours ago
291 σχόλια
More mods by JustDancePC:

- Gameplay
- .Net
5.0
277
18
1.0.0
By JustDancePC
Mod inspired by GTA 4's vigilante missions, you can now access the police computer present in any police car and use it to hunt down criminals.
You can choose between most wanted criminals and current crimes, the most wanted missions are manually made by me, while the current crimes are randomly generated anywhere on the map.
Most wanted criminals
Current crimes list
Unlockable targets
Most Wanted unlockable targets require you to complete a number of other Most Wanted bounties in order to unlock the mission. The script saves your progress (read Progress saving for more info) so you don't have to complete the missions in one playthrough and once unlocked it will stay that way for future playthroughs.
Progress saving
The script creates a new directory inside your GTAV scripts directory named after the mod, VigilanteMissions, where the file 'progress.data' is stored. That file contains your progress in the VigilanteMissions mod and it's updated every time you complete a Most Wanted mission.
Stats menu
In this submenu you can see, the number of most-wanted bounties you have completed, the number of crime scenes cleared (current crimes missions completed), the number of missions failed and the number of criminals you have killed.
The reward
It's unlocked after completing mission eleven, this reward allows you to access the police computer from any vehicle. After unlocking the reward it has to be enabled in the ini file through the setting "RewardEnabled", which is set to false by default.
Vehicle filter
After you unlock and enable "The Reward", you can use the vehicle filter to set which vehicles will have the police computer available. To enable the filter set the FilterOn setting in the ini file to true (is false by default), after that you can set the list of allowed vehicles in the VehicleModels setting. By default the VehicleModels setting contains the models of the police vehicles, you can append more models or delete those and use your own custom list. For more information you can read the instructions in the ini file or ask in the comments.
Lose cops
This option in the police computer will allow you to pay Lester so he can remove your wanted level, if you have any. If you don't have a wanted level this option is disabled. As mentioned before, you have to pay, the price for the wanted level removal depends on how high your wanted level is.
Note: This option is unlocked once you complete the Most Wanted mission 11. If you haven't completed it, it won't show up in the police computer.
Installation
Place VigilanteMissions.dll and VigilanteMissionsConfig.ini in your scripts folder
Requirements
Recommended mods
Controls
Mouse and keyboard:
Press E (while inside a police/fib/noose vehicle) to access the police computer
Hold F11 for 3 seconds to cancel a mission
Gamepad:
Press DPad Right to access the police computer
Hold DPad Right for 3 seconds to cancel a mission
Controls can be modified in the ini file
Credits
Me
Known issues
Upcoming updates
Version 7.0.0 (list subject to change)
Changelog
Version 6.0.1
Version 6.0.0
Version 5.0.3
Version 5.0.2
Version 5.0.1
Version 5.0.0
Version 4.2.0
Version 4.1.0
Version 4.0.1
Version 4.0.0
Version 3.1.0
Version 3.0.0
Version 2.1.0
Version 2.0.0
Version 1.0.1
Source
You can choose between most wanted criminals and current crimes, the most wanted missions are manually made by me, while the current crimes are randomly generated anywhere on the map.
Most wanted criminals
- Wang Fang
- Tony Mussolini
- Martin Madrazo
- Frank Abagnale
- Ted Bundy
- Song Jiang
- Catherine Kerkow
- Harry "Taco" Bowman
- Heisenberg
- Billy "The Beaut" Russo
- The Joker (unlocked after 15 completed missions)
Current crimes list
- Assault: Random civilian is being robbed by a criminal
- Gang activity: Wanted gang was spotted, hunt them down
- Stolen vehicle: The criminal is trying to get away with a stolen vehicle
- Suspect on the run: The suspect is trying to get away from the crime scene on foot
- Mass shooter: Random psycho shooting at civilians, the police, and even the player
- Fleeca bank robbery
- Pacific Standard bank robbery
Unlockable targets
Most Wanted unlockable targets require you to complete a number of other Most Wanted bounties in order to unlock the mission. The script saves your progress (read Progress saving for more info) so you don't have to complete the missions in one playthrough and once unlocked it will stay that way for future playthroughs.
Progress saving
The script creates a new directory inside your GTAV scripts directory named after the mod, VigilanteMissions, where the file 'progress.data' is stored. That file contains your progress in the VigilanteMissions mod and it's updated every time you complete a Most Wanted mission.
Stats menu
In this submenu you can see, the number of most-wanted bounties you have completed, the number of crime scenes cleared (current crimes missions completed), the number of missions failed and the number of criminals you have killed.
The reward
It's unlocked after completing mission eleven, this reward allows you to access the police computer from any vehicle. After unlocking the reward it has to be enabled in the ini file through the setting "RewardEnabled", which is set to false by default.
Vehicle filter
After you unlock and enable "The Reward", you can use the vehicle filter to set which vehicles will have the police computer available. To enable the filter set the FilterOn setting in the ini file to true (is false by default), after that you can set the list of allowed vehicles in the VehicleModels setting. By default the VehicleModels setting contains the models of the police vehicles, you can append more models or delete those and use your own custom list. For more information you can read the instructions in the ini file or ask in the comments.
Lose cops
This option in the police computer will allow you to pay Lester so he can remove your wanted level, if you have any. If you don't have a wanted level this option is disabled. As mentioned before, you have to pay, the price for the wanted level removal depends on how high your wanted level is.
Note: This option is unlocked once you complete the Most Wanted mission 11. If you haven't completed it, it won't show up in the police computer.
Installation
Place VigilanteMissions.dll and VigilanteMissionsConfig.ini in your scripts folder
Requirements
- Latest version of ScriptHookV
- Latest version of ScriptHookVDotNet
- LemonUI
- Open All Interiors and online maps enabled
- Online Interiors
Recommended mods
World Of Variety (I designed missions 9 and 10 while having this mod installed, so they will feel 'incomplete' if you don't have this mod. Sorry about that.)
Controls
Mouse and keyboard:
Press E (while inside a police/fib/noose vehicle) to access the police computer
Hold F11 for 3 seconds to cancel a mission
Gamepad:
Press DPad Right to access the police computer
Hold DPad Right for 3 seconds to cancel a mission
Controls can be modified in the ini file
Credits
Me
Known issues
- If you find any other issues, let me know in the comments
Upcoming updates
Version 7.0.0 (list subject to change)
- Remake the script using Cpp instead of Csharp
- Create my own interior markers, removing the need for scripts like OAI or EAI
- A different approach on recreating the police computer (maybe)
- Changing the missions a little bit
Changelog
Version 6.0.1
- Fixed fatal error that would crash the script on startup if you haven't completed mission 11
Version 6.0.0
- Fixed occasional script crashes when spawning peds
- Changed controls mapping. Read the ini file for more info
- Added new option to the police computer, "Lose cops". Read the Lose cops section for more info
Version 5.0.3
- Performance improvements
- Moved the mission 4 to another location so it doesn't interfere with Franklin's stored aircraft
- Added new setting to the ini file "WorldOfVarietyCompatibility". So far all this does is change the location of the bombs in mission 9. If you don't have that mod installed, it should be left with the default value, which is "false"
Version 5.0.2
- Fixed typos
- Added new settings to the ini file (Read vehicle filter section)
Version 5.0.1
- Fixed the Joker crashing the plane almost instantly in mission eleven, ending the mission abruptly
Version 5.0.0
- Updated the dependencies to use the latest version of ScriptHookVDotNet
- Added stats submenu to the police computer
- Added new objective to mission eleven, you now have to lose the cops before going to the military base
- Sometimes lazers won't spawn during mission eleven, so I added one to make sure there is always one and the mission can be completed
- Added "The reward", which is unlocked after completing mission eleven
- Added new setting to the ini file "RewardEnabled", to set whether "The reward" is enabled or not
- Fixed the GPS route disappearing before reaching the destination
- In the few police stations that can be accessed in the game, you can now use the PCs that are there to access the police computer menu
Version 4.2.0
- New Most Wanted suspect: The Joker (Read Unlockable targets section)
- Progress saving (Read Progress saving section)
- New current crimes mission: Fleeca bank robbery
- New current crimes mission: Pacific standard bank robbery
- AntiCrash code: if you experienced script crashes during the missions, that shouldn't be happening anymore and missions should also be loading faster
NEW REQUIREMENT: Online Interiors- Changed the positions of the bombs and deleted two enemies in the meth lab part of Most Wanted mission nine to make it compatible with Online Interiors props
Version 4.1.0
- New most wanted suspect Heisenberg
- New most wanted suspect Billy "The Beaut" Russo
- New current crimes mission "mass shooter", it's a criminal shooting at civilians and anyone that tries to stop them
- Added a new option to the police computer, "call backup". The name says it all, once you press that option a unit will be dispatched to your location, if enemies are found they will start attacking, otherwise they will leave after a few seconds. NOTE: You are not a police officer, you are a vigilante. If you call for backup the dispatched unit may attack you too if you have a wanted level
- Added new customizable control to the ini file "Interact" you can now set the key that will be used for when a vigilante mission asks you to interact with something
- There was supposed to be a shootout between criminals and police in the first part of mission seven, which wasn't happening, also the behavior of the police towards the player was incorrect, these bugs have been fixed
Version 4.0.1
- Reduced health and armor for the target in the most wanted mission five. Also reduced the time before the target shoots the victim from 28 seconds to 15 seconds
- Fixed error that would stop the assault current crimes mission from starting
- Also changed how the assault mission works, now when the player arrives at the crime scene the suspect will either choose to fight the player or kill the victim, if the victim dies the mission is failed
- Changed the police computer menu name to "Los Santos County Database"
- Changed how neutral enemies behave, now instead of ignoring the player until provoked, an enemy will start following the player if it gets close enough in an attempt to force the player to leave the area. If the player backs away in time, the enemy will return to its original position, otherwise, if the player sticks around for too long, the enemy will attack
- If the player is holding a weapon, the enemies that start following the player will attack faster than when the player is unarmed
- If an unarmed player draws a weapon while being followed by an enemy, the enemy will start attacking immediately
Version 4.0.0
- New most wanted suspect Catherine Kerkow: MAKE SURE YOU HAVE OPEN ALL INTERIORS INSTALLED AND ONLINE MAPS ENABLED
- New most wanted suspect Harry "Taco" Bowman
- Fixed error that would crash the script if you destroyed the helicopter before takeoff in the most wanted mission two
- Instead of just fading out the music after the mission is completed, a cool sound is played
- Limited wanted level to 1 during missions and at the end of some of the missions the player gains a 3 star wanted level
- Some changes in the code you don't care about
Version 3.1.0
- Added gamepad support
Version 3.0.0
- Added ini file to modify the controls
- Added two new Most Wanted suspects, Ted Bundy and Song Jiang
- Now music starts during the most wanted missions
Version 2.1.0
- Added new Most Wanted Suspect Frank Abagnale
- Minor changes to other missions
- Changes in the code to improve performance
Version 2.0.0
- Replaced NativeUI for LemonUI
Version 1.0.1
- Mission is canceled when the player dies
- Fixed error allowing the player to start another current crimes mission while one was already in progress
Source
Πρωτοανέβηκε: 11 Σεπτέμβριος 2021
Πιο πρόσφατη ενημέρωση: 30 Οκτώβριος 2021
Last Downloaded: 3 hours ago
For those struggling to understand how to install lemon UI, look here: https://github.com/justalemon/LemonUI#installation
are the active crime missions supposed to spawn really far away? any way to make them closer?
@jobad56 The locations are randomly selected from a static set of points that go from the city to all the way to Paleto Bay, so yeah, they can spawn far away. And no, in the current version there's no way for you to change that.
@JustDancePC, hi, just wanna say that this one is a nice mod, but there are some problems...like as always, it is with Open All Interiors, I know there is no point in telling you about other mods...but you know....Open All Interiors always causes irritating issues with the game as it is like super old at this point of time. So, I was just saying if you'd like remove the open all interiors mod requirement from this mod and could use like "Enable all interiors". It is a better and newer mod to open interiors. Also yes, there is a glitch in the "terrorist" mission...like when I go to that place with the mission enabled...It prompts me to get inside maze bank. well, I enter and I can also see the blips on the map where the enemies are...but there is no way to go to that exact floor....I am always spawned at a floor higher than that particular floor and there is no way to get down to that floor from the floor where I am being spawned...I was using Enable all Interiors and everything in Maze Bank was enabled, like every floor. Please reply when you get time. And I've faced the same issue with Open All Interiors....
@leo_parsica_17 As I've said in previous comments: YES, I will make a new version that doesn't require Open All Interiors nor Enable All Interiors, I actually worked on it for some time, but right now the development is on hold because I've been too busy with... Life.
Now, the enemies are in the office floor, normally that's the default floor you get teleported to when you use the marker outside the building, at least with Open All Interiors
@JustDancePC yeah yeah, sure. take your time, buddy.
and for that issue....I don't know why is it happening...I'm always being spawned on the office floor and I find that enemies are on the floor below that office...LOL
@leo_parsica_17 Well, that's weird. They probably fell out of the area then, probably because the interior wasn't loaded when they spawned
@JustDancePC LOL, the terrorists be like : "Why are we still here ? Just to suffer..." 😂
@JustDancePC Cool, thanks. :)
Racketeering criminal is bugged, I arrive and none of them are hostile and when I shoot they just run away
How do you add a mod vehicle to the polic e computer list?
Any plans on making more current crime scenarios?
@JustDancePC everything works so far but at the Joker mission I'm stuck on this part because I have OpenInteriors but theres no teleport marker into the IAA server farm
here: https://imgur.com/a/pwZNHQP
@JustDancePC is there a way to activate missions without a police vehicle?
@MyerZ @MyerZ Yes, you can use the PC at one of the police stations to open the menu; I don't remember the name of the station, but it's in the city
@JustDancePC is it the one next to the car blip on the map?
@MyerZ I think so, It's "La Mesa Police Station"
@JustDancePC I don't know if its me, but I just noticed one of the missions involving the Yacht, was missing the actual boat and the corresponding Peds were found and seen in the water, just swimming around!
@nj5050 One of the other mods you're using might have removed the yacht, most likely a mod involving MP maps
@JustDancePC Thank you for your support!