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@RemixPL1994 Thanks for your reply!
It seems weird to me that these props have such a short LOD distance, so I did some digging with OpenIV, CodeWalker, and Blender to check the render distances (LODs) of some of the props I saw popping in. However, they all appear to be normal. What's even stranger is that some of the props brought back by your mod already exist in the base game, where they behave normally.
So somehow it doesn't seem to be linked to the props themselves, but maybe to the priority the game assigns to them?! It could be a remnant of the PS3 era, when draw distances were much lower. In that case, it MAY be something that could be fixed through a script?!
Excellent mod, thanks a lot for adding support for Enhanced ! I do have a question regarding the render distance of thoses new props. In my game they seems to be spawning quite close to the player and not be affected at all by the render/extended render distance in the settings ( https://imgur.com/a/GlfoPye )
Great work ! Thanks a lot !
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One of the most ambitious projects I have seen in the GTA ! Amazing job guys !
This is an impressive mod, thanks a lot for the work ! Looking forward to see your futures creations Danix !
Love it.
This is... GREAT ! Well done haha !
Impressive work @MrVicho13, really ! I am very impressed by this "fast" port of the map ! Tbh the MW assets are actually looking quite good, so I am (very much) looking forward to see what you plan to do in the future with this ! Is there any way to follow your upcoming work/knowing more about your next projects ?
Amazing pack ! Thank you very mutch for this great idea !