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pongo1231
Mount Chilliad
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  • E35753 4201956

    @marina02 Yes that won't work as that is written in C++, not Lua. You will have to translate it manually. Also your own custom effects should go into the scripts folder, not the workshop folder.

    11 Μάρτιος 2024
  • E35753 4201956

    @marina02 Those are built-in into the mod, meaning you'd have to modify the source code of the mod itself to edit those effects. If you want those as .lua scripts you would have to recreate them.

    7 Μάρτιος 2024
  • E35753 4201956

    @Zsombor_99 That's the BattleBus.lua file in one of the workshop submissions you installed. You can click on the submission settings icon in the workshop page and disable that file from loading.

    27 Φεβρουάριος 2024
  • E35753 4201956

    @lolovest12 The mod by itself does not mess with the colors of your game, certain effects do however (and you can disable those in the config utility to your liking).

    18 Φεβρουάριος 2024
  • E35753 4201956

    @Zsombor_99 True, Meta should be an option for the timed type override option

    9 Φεβρουάριος 2024
  • E35753 4201956

    @JoyLucien Sorry for the late response, which trainer are you using? Would be great to replicate and looking into it.

    6 Οκτώβριος 2023
  • E35753 4201956

    @grimshenanigans You'd either have to edit the source code of the effect directly or port the effect's code to a script and make your changes there without having to recompile the mod

    30 Σεπτέμβριος 2023
  • E35753 4201956

    @Zsombor_99 True, that's something that needs to be looked into. Thanks for reporting the issue.

    24 Σεπτέμβριος 2023
  • E35753 4201956

    Version 2.0 has now been released and brings a lot of new additions and changes which are detailed in the changelog.

    20 Σεπτέμβριος 2023
  • E35753 4201956

    @Zayne1000000 You can press CTRL + L at any time to toggle the mod on or off. You can also enable an option in the config utility to disable the mod on startup by default.

    9 Σεπτέμβριος 2023