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@Dwardo225 Is the weapons animation file absolutely needed? I have a custom one already for a different mod.
@OneMinuteYT Can you please include the option to clean the car?
You really need to re-do the download structure, it's broke AF. portrescue2 doesn't have a .YTD, and the "firetruk" is broke.
@Usman2002 Thing is, this is happening on all vehicles, not just the batwing.
@Usman2002 I'm having an issue with both the author's version and yours. None of the vehicles have a proper livery/color, it's broken for all of them. They spawn and work, but look horrible.
@northwayne I haven't tested it. I believe WOV has its own popgroups, multiple of them, I think. One of them probably goes in the same spot as mine. You could try it and see.
As an additional note, I was told that there might be a way to limit how frequent certain vehicles show up. The only issue is that this setting is in the vehicles.meta, meaning there's a lot of editing involved if there's a lot of duplicate cars. I most likely will not be messing with that. However, if it is something you wish to investigate:
In the vehicles.meta, go to the vehicle line you want to edit and find this: frequency
That determines how often it spawns.
@sasanito95 That shouldn't happen with my mod, and I've yet to experience it.
@sasanito95 What do you mean will they despawn?
@Canipetdatdawg I can and I did previously as a test, however, there were cops EVERYWHERE! We can't control the spawn chance of each car, and GTA has a stupid habit of spawning the same vehicle a hundred times in the same area. This results in seeing cop cars around every corner. Thanks for the rating!
@Pocketgod2048 Of all sites I visit, this is the least one that I regularly check, so I didn't even see your suggestions. Funny enough, all of the cars you suggested (minus Comet6) I just added. :D Thanks for the kind words.